Summary
- All dungeons offer memorable areas for fun exploration and unique interactions for both combat and puzzles.
- Different dungeons cater to varying playstyles, from classic dungeon crawls to socializing and roleplaying-heavy adventures.
- Intriguing locations like the Maze of Mists and the Spaceship Level Two provide opportunities for unique challenges and interactions.
With a new 168澳洲幸运5开奖网:Dungeons & Dragons book 🃏out, you may be interested in running one of its adventures for your players or maybe stealing its content and using it in your homebrew world. Regardless of your intentions, these adventures contain many fun areas to explore, from huge areas where the players need to find locations to dungeons for a classic crawl.

Dungeons & Dragons: Comple🦩te Guide To Que🧸sts From The Infinite Staircase
We answer all the questioജns you have about🌼 Quests From The Infinite Staircase, from what adventures are involved to what levels the adventure covers.
All dungeons here are perfect materials to entertain, challenge, or tease your party, but, as expected, some places will be more memorable than others. Whether it's due to the monsters, puzzles, or allies scattered throughout the map or the region itself with all the places to visit, Quests from the Infinite Staircase have many wonders to offer.
8 Forge of 🌄the Kagu-Svirfneblin ❀
Half A Dungeon To Explore
This forge from When A Star Falls is in a weird situation. Its inhabi😼tants, the Svirfneblin (deep gnomes), do not wish to fight you, so the party will likely fight only the machine at the entrance and maybe help them deal with the dragon that shows up later - two very challenging enemies.
However, the gnomes can be dealt with peacefully, and they will, in fact, try to deal with things peacefully, so the combat will likely end, and they'll be free to walk around the place. A true dungeon crawl would only happen 168澳洲幸运5开奖网:if the party were evil and decide to fiℱght them. Still, the uniqueness of such a scenario makes this place memorable▨.
7 ꦰ Ziggurat, Tier Five
Traps, Possessions, And Games
The Ziggurat from The Lost City is a relatively simple dungeon, which makes the adventure perfect to introduce newcomers to D&D. Still, while none of its levels are boring, they're not groundbreaking either. All that said, its final floor, marked as tier five, has some fun things on it.

Dungeons & Dragons: Every Adventure In Quest♛s From the Infinite Staircase, Ranked
Q✅uests From The Infinite Staircase reimagines many c🅺lassic D&D adventures for fifth edition.
First, it's a very deadly level for the low-level party, making it an interesting run for players who enjoy good combat and exploration due to the traps. Then, it has some unique interactions here, such as the possibility of one of the players having to deal with a possession, where the ghost will try to influence them (they won't lose control, though, so don't worry about taking agency).
Finally, there are some curious areas, such as a place to gambl💫e with NPCs and a party room with essentially an acid trip as an option - not 🌸something every dungeon offers, right?
6 Tower Of T🐻he Heav🎀ens
A Fun Place For Flying
Going back to When A Star Falls, this tower has a hostel next to it, and their upper levels are connected by a bridge. They're also next to a river with running water, and have some entrances like balconies, creating some fun, unorthodox ways to venture here for players who can climb, teleport, or fly.
The inside of the tower also has some fun combat encounters, such as a Spectator, and a few puzzles to go through to get more information, making it a fun place to explore. Players who force their way through here can cause complicated cꦰꦍonsequences for the narrative, too, making things more intense.
5 🦋 Tegefed Mountains ⛄
Ideal For Road Trips
One more from When A Star Falls, nowဣ we have a big map of the region, where players need to figure out where the places they need to visit are located. They can get into q❀uite a few random encounters as they venture, and each time you run this adventure, it can be very different simply because of which way they go first.
You can use the intriguing 168澳洲幸运5开奖网:Memory Webs to help guide them - otherwise, they could just get lost and halt - giving you some power over which places they can go first while still giviꦚng them agency on which of these options they should prioritize.
4 🌊 Maze Of Mists
A Fun Way To Tease Them
The Pharaoh is an excellent dungeon, but its maze floor has many complex challenges and could easily take more than one session. It has many different rooms, with monsters, possible allies, traps, and a gynosphinx with an enigma; it's the whole package.
The weird part here is the halls that take them to each room. These halls are filled with a mist that disorients them, making the party confused about which way they should go - which✃ is a funny way to mess a🐈round with the players without any dire consequences.
3 ꧑ Greater Caverns
Classic, Dangerous, Dungeon Crawl
The Lost Caverns of Tsojcanth is also a fun dungeon to challenge your players, and some fights are 168澳洲幸运5开奖网:not as straightforward to win, which means the party will have to care about more things than just reducing the enemies' health bars to zero.
The area is big and easy to get lost, has some intense fights, NPCs that might trick the party into a false sense of security be𓂃fore striking, and creative battle scenarios, such as dealing with towers while facing monsters, among others.
2 The Eternal Gar🃏den
Perfect For Socializing
The garden from Beyond the Crystal Cave may not be particularly interesting to you if you're searching for a combat-heavy adventure, but this garden offers a relatively big area to explore and interact for a peaceful campaign.

Dungeons &𒅌; Dragons: 7 Tips For Running an Adv🤪enture In The Feywild
Prepare for a journey into The Feywild.
All areas here offer interesting characters for the players to talk to and learn information about the people they need to find as part of their quest. From Leprechauns to a shy dragon and an archfey, this place is perfect for a party that enjoys the roleplaying aspect of D&D above꧂ all else.
1 The Sp꧅aceship Level Two
Embrace The Future
We could talk about the whole spaceship from Expedition to the Barrier Peaks, but then we'll just start a conversation about how fun this adventure is. Not only do you get fun random encounters, but this level has a dance club, a gym, a pool area, and a bar. Level one has a game room, though, so it was a tough choice for us.
The map and 168澳洲幸运5开奖网:its futuristic equipment is already something that makes this adventure stand out, and using places like this in t♎he map can create amaz༺ing opportunities for interactions with robots, and use futuristic weaponry, and maybe some electronic music in the background of your D&D campaign without feeling out of place.
