In 168澳洲幸运5开奖网:Dungeons & Dragons, Wizards are known for ♍two things: wielding the most powerful spells in the game and frequently dying. Because of this, playing a wizard means being ready for every situation your DM throws at you, and the right can🗹trips are a crucial aspect of your preparedness. But not all cantrips are created equal.

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Wizards are the best class in Dungeons & Dragons if you want to control the powers of magic and shape the universe around yoꦑu, but not all are equal.

Cantrips are the lowest-level spells you can cast, requiring no components and consuming no spell slots on use. You can only have up to five cantrips prepared at a time, but wizards are the only class that can swap one of their cantrips for another from their available list during a long rest. In other words, you'll always have the right tools for the job if you plan accordingly.

Updated by Chris Stomberg on January 24th, 2024: As the undisputed masters of the arcane, wizards have access to more spell choice options than most other spellcasters. While this is a nice benefit to enjoy, it can also make character creation a bit of a hassle, as you have so many options to choose from. The first of these many choices fledgling wizards will face is their selection of cantrips. Thankfully, we're here to help.

17 Prestidigitation ♔

Utility

Cover art of Tasha's Cauldron of Everything
Tasha's Cauldron of Everything cover art by Magali Villeneuve

With Prestidigitation, you gain access to a grab-bag of minor magical, non-harmful effects only limited by your imagination. These cover everything from instantly cleaning your clothes to lighting your campfire to chilling yℱour mug of ale.

When it comes to what makes an excellent wizard cantrip, it's based on how much you can do with it. Prestidigitation offers a delightful array of seemingly cosmetic yet craftily strategic effects. For example, cleaning your party of henchmen's blood before meeting with their boss.

16 Control Flames ♑

Utility

Dungeons & Dragons Artwork, Showing a group of adventurers camping around fire
Art via Wizards of the Coast

Control Flames spell description allows you to manipulate fire in non-harmful ways, such as creating shapes and images within a flame, brightening and dimming torchlight, and exting🌟uishing fire in five♕-foot cube-sized increments.

As a wizard, you'll have access to fire spells, which have the passive effect of setting flammable objects alight. And with Control Flames, you can also spread fire, provided there's fuel nearby. Depending on your environment, this cantrip can be devastating.

15 ✤ Booming Blade ๊

Combat

bladesinger elves dungeons & dragons
Bladesingers from Tasha's Cauldron of Everything by Wizards of the Coast

Booming Blade is a powerful offensive cantrip. It enhances your typical melee attack with an afterburn-like effect that inflicts thunder damage on your ta༒rget if they move after you strike them. At a higher level, your melee attack deals additional thunder damage, and the thunder damage dealt to a moving target increases.

The issue with Booming Blade is it requires a melee weapon, which, as a wizard, you may not have. Wizards also tend to have lower armor classes, so this cantrip may not♋ be great for your character.

14 🉐 Green Flame Bl♏ade

Combat

blood hunter dnd
Blood Hunter by Joma Cueto

Like Booming Blade, this cantrip requires you to make a melee attack on a target for it to function but then allows you to deal extra fire damage to another creature within five feet of your initial target. As you level up, it adds additional fire dam𒊎age to your melee attack and increasesꩲ the fire damage dealt to nearby creatures.

Again, you need 168澳洲幸运5开奖网:a melee weapon for this cantrip to function, which you may not have, but multi-target damage is in a class of its o♒wn for a no-cost spell.

13 Mending

Utility

Oswald Fiddlebender the gnome artificer hanging from a rope on a skyship
Oswald Fiddlebender by Steven Belledin

Mending is the ma𓆉gical equivalent of duct tape. Each time this cantrip is cast, you can repair one foot of damage to virtually any object or type of material, including living constructs, in a single minute.

This spell leaves no trace of former damage, so there's no need to worry about repeated repairs on a single object. As long as you have the time to spare, your ranger will never need to replace arrows, and doors your barbarian breaks down can be left good-as-new.

12 Gust

Combat

Djinn air elemental genie casting magic
Djinni Windseer by Livia Prima 

This cantrip creates a force of wind capable of pushing a creaturﷺe up to 5 feet away from you if they fail a Strength Saving throw. On top of that, it can move objects weighing less than five pounds up to 10 feet away from you. Finally, it can cause harmless sensory effects influenced by wind, such as moving a pile of leaves or causing a flock of birds to take flight.T

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Forced movement can place enemies into precarious situations, including knocking them into a pit of lava or off a bridge. It's also often obvious when a creature doesn't have a good strength save, so it's easy to know when you have a good opportunity to cast this cantrip. All of that being said, this cantrip is pretty useless against a Dungeon Master (DM) who doesn't employ environmental hazards.

11 Light

Utility

elf casting time magic
Intelligence Check by Tom Babbey

Light produces more illumination 🐟in a single area than the orbs from the Dancing Lights cantrip. It also lasts for an hour, does not require concentration, and can be cast on an object and passed to oꩵther party members.

Even with the darkvision trait, perception checks are stil🍷l at a disadvantage in darkness, so having a light source readily available is never a bad idea. Besides, your non-darkvision party members will thank you for freeing up their hands from holding a torch.

10 💧 𒁏 Acid Splash

Combat

yuan-ti with poison knife sneaks through jungle past mural
Yuan-ti Fang-Blade by Simon Dominic 

Like Green-Flame꧟ Blade, this is one of the few cantrips that can hit multiple targets. Acid splash forces🦩 a target within 60 feet to make a Dexterity Saving Throw. On a failure, they take 1d6 acid damage. This cantrip also affects an additional creature if they are within five feet of your target.

Hitting two enemies for the price of one cantrip is a good deal, even if the damage is slightly reduced. A lot of enemies are good at Dexterity saves, but just as many struggle against them. Like Strength saves, it's usually pretty obvious which is which.

In the Unearthed Arcana 2023, Acid Splash was changed to be a 5-foot-radius sphere, potentially allowing for more than two targets per casting. While this is not an officially established rule, it's a common optional home rule.

9 Fire Bolt

Combat

Dungeons and Dragons: Battle between Elves and Lolth
Battle between Elves and Lolth from Mordenkainen's Tome of Monsters

Your wizard will likely have a low armor class, health pool, or both, so engaging in close-quarters combat is never ideal. The further away you can be, the better, and with Fire Bolt's hefty 120-foot range, your next target most likely won't see this spell coming.

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The cantrip deals 1d10 fire damage and, as mentioned above, can be used to ignite flammable objects, but that's all there is to it. It's simple but popular due to its effectiveness, 168澳洲幸运5开奖网:especially when paired with a feat like Spell Sniper, which doubles the range of a chose𝐆n attack-based cantrip.

8 🅠 Minor Illusion

Utility

magic object bird raven animated
Silver Raven by Joe Slucher 

Minor Illusion allows you to create sounds or imagery from 30 feet away. Most illusion spells rely heavily on the creativity and quick thinking of the caster, which is why they're excellent tools for an intelligent class like the wizard.

What's most impressive about this cantrip is the investigation check made by a creature to reveal the illusion's magical nature, which has to beat your spellcasting DC save so the spell stays viable well into higher-tier play.