Summary

  • Dune: Awakening, the upcoming MMO based on Frank Herbert's iconic science-fiction series, won't have private servers at launch, according to Funcom.
  • Down the line, there could be dedicated servers, per the game's creative director, though it seemingly isn't a guarantee.
  • In response, fans are upset, with many saying that they will skip the game until private servers are added.

If you were hoping to either host a private server or join one when 168澳洲幸运5开奖网:Du🧸ne: Aw💝akening comes to PC in early 2025, then you'll be out of luck. At least at launch. That's because 168澳洲幸运5开奖网:Dune: Awakening won't have private servers at 🤡launch, accordin🦹g to creative director, Joel Bylos.

, Bylos revealed that the🌳 upcoming MMO based on the world of Frank Herbert's iconic science-fiction series won't have private servers at the beginning.

"No private servers at launch, definit𒅌ely going to stick t🐽o the officials.”

Bylos then followed up with the potential for dedicated servers down the line, adding, "We could do a thing where we🌳 rent out servers, so [players] can have their own private version. In ter𓆏ms of the game balance, and how the end-game plays out, we probably wouldn’t allow people the modifications in Conan Exiles."

It's a pretty significant bit of news, one that has fans saying they will be passing on the game until private serve🐓rs are added.

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Private Servers Are A Make Or Break For Fans

, many fans shared their disappointment at the news. "Then maybe I could buy your game after, but not now," . That sentiment wa🐻s echoed by dozens of other users, who believe that privatꦆe servers are an essential need.

That belief stems from two areas. The first is wanting to have complete control over who's playing the game, including settings and mods, as well as who actually can be part of things. In other words, eliminating would-be bad actors and those not committed to the game's form🧜at.

"Yeah nah, I’m n🐟ot young anymore to waste hours upon hours to make a base just for a sweat to wreck everything when I’m at work," .

The second reason revolves around game preservation. Should the game eventually go down, and most games eventually do, then a private server can, in theory, keep things alive. This year, gamers saw what can happen 👍when a game's servers shut down, when Ubisoft's The Crew shut do♍wn for good, rendering the game inaccessible.

"Me at launch: you won't see a dime until I can make my ✨own private server, and you better allow me to host it so when your servers go down, I can still play," .

Of course, Funcom could decide to implement pri𒀰vate servers shortly after launch, especially if player counts and overall morale are low. However,ꦅ based off the thread, if a game does not have said servers at launch, then it's highly unlikely that it will have them down the line. Here's hoping that Dune: Awakening can be the MMO that bucks that trend.

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