Early on in your journey through 168澳洲幸运5开奖网:Dune: Awakening, you'll get access to a sub-fief. One of the key elements of gameplay tha🏅t comes into effect when you first construct your base is power. You'll need to make sure that your base stays powered, not just so that you can fabricate and refine materials, but also so you have a safe refuge to return to during sandstorms and other hazards.

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But, powering your sub-fief effectively and consistently isn🦩't always so straightforward. So, if you're looking for the best ways to keep your base powered, here's everything you need to know to keep your sub-fief in peak condition.

How To Power Your Sub-Fief

A player character building a Sub-Fief in Dune: Awakening.

When it comes to powering your sub-fief, the amount of power you need can change.

You can check 168澳洲幸运5开奖网:if your circuit has been overloaded or 🌞if you have enough fuel in your power sources at your sub-fief console.

For example, the more machines you have in your sub-fief, the more power you'll need to operate them all.

To keep your sub-fief powered, you'll need to use one of three different sources:

  1. Fuel Generators
  2. Turbines
  3. Spice-Powered Generators

Each of these power sources offers different types of benefits, which we'll go into below, but they all do the same thing: keep your base's shields up anꦐd machines running.

Fuel Generators

A player looks at their power reserves in their sub-fief in Dune: Awakening.

Fuel Generators are the easiest and cheapest way to power y🍌our sub-fief,๊ and the first method you'll be taught how to use.

Fuel Generators generate 75 power for your sub-fief, and require Fuel Cells to be deposited into them to continue running.

If you launch a Survey Probe into the air, you can discover the locations of Fuel Cells scattered throughout the map.

Fuel Generators are ultimately really cheap to construct, and only require 45 pieces of Salvaged Metal to place. However, the downside to using Fuel Generators is that you have to constantly be refilling them.

By using your sub-fief console, you can see how many real-world days and hours your base will remain powered based on the amount of Fuel Cells you've deposi🅠ted.

If you're adding new machines to your base or expanding, the fastest way to avoid a circuit overload is to quickly construct a new Fuel Generator and deposit some extra Fuel Cells.

Turbines

Two different types of Wind Turbines on a sub-fief in Dune: Awakening.

If you want to avoid having to constantly refill Fuel Generators, your next best bet for powering your base effectively is to construct Turbines.

There are two different types of Turbines you can construct in Dune: Awakening.

Turbine Type

Pros

Cons

Omnidirectional

  • Generates power automatically
  • Minimal materials required
  • Same overall power level as a Fuel Generator
  • Requires lubricant to work

Directional

  • Generates 350 power
  • Decent health pool against sandstorms
  • Far more costly to produce
  • Requires Spice
  • Requires lubricant to work

As you can see, Turbines have pros and cons. The big pro is that they garner power automatically.

However, you are going to have to eventually make sure you have lubricant on hand to keep them functioning.

In some ൲ways, you're trading one resource to farm for a🥂nother. In this case, you're trading Fuel Cells for lubricant.

However, if you can afford the Directional Turbine, 350 power can make a huge difference in your sub-fief, as opposed to having to construct two to three Fuel Generators to𓂃 achieve the same efඣfect.

Spice-Powered Generator

The research screen in Dune: Awakening showing the Spice-Infused Generator.

Lastly, you can also construct a Spice-Powered Generator to help power your sub-fief. This is far and away the most powerful generator of the bunch, as it generates 1,000 power.

However, it is quite costly to construct, and still requires you to deposit Fuel Cells. However, instead of normal Fuel Cells, you'll need to use Spice-Infused Fuel Cells.

To make Spice-Infused Fuel Cells, you'll need to gather Fuel Cells and Spice Residue, as well as construct a M🎉edium Chemical Refinery.

This is quite a time-consuming process. However, in the long run, you'll be generating a substantial amount of power, making it far more effective than simply ꦉconstructing ten different normal Fuel Generators.

Ultimately, when it comes to powering your base effectively, you'll want to make sure you're using a variety of different sources. Stay versatile, and you'l🧸l never have to worry about power again.

What Happens If You Don't Power Your Sub-Fief

A player builds a wall in their sub-fief in Dune: Awakening.

If you don't power your sub-fief, there are a couple of key consequences.

  1. Base Shields Go Down
  2. Machinery Ceases To Function
  3. Base Wears Down

When you run out of power, your base's shields will go down, meaning that an🍒y♛one can enter. This is obviously less than ideal.

What's more, sandstorms will eventually wear down your base, meaning you'll have to rep♏air these structures once your base is powered up again.

Lastly, you won't be able to use refineries, fabricators, or other machines without power.

Ultimately, powering your base is a matter of life and death on Arrakis, so you'll want to make sure you're prioritiꦡzing i♈t above all else.

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