Capcom has already responded to the backlash against Dragon's Dogma 2's microtransactions, but it's doing little to appease fans. Instead, Capcom has simply reminded players that the items in the store can also be found in-game, even as many make it clear they don't want any microtransactions in a single-player game like Dragon's Dogma 2.
As reported by , this response was earlier today. It also addresses other complaints about the game, including the fact that players aren't able to delete their saves and start over again, as well as bugs and crashes bringing down the overall experience.

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The section of the statement that goes over bugs, performance issues, and the save data problem at least hints that fixes and solutions are on the way. However, when Capcom gets to addressing the microtransaction controversy, it doesn't have much to say at all.
"All the items listed below can be obꦍtained in-game or as paid DLC items," says Capcom. It then goes on to list the items available to purchase:
- Rift Crystals
- Art of Metamorphosis - Character Editor
- Ambivalent Rift Incense - Change Pawn Inclinations
- Portcrystal - Warp Location Marker
- Wakestone - Restore the dead to life!
- Makeshift Gaol Key - Escape from gaol!
- Harpysnare Smoke Beacons - Harpy Lure Item
For many, this isn't enough. The game only launched today, and some fear that it's balanced in such a way as to push players towards spending money on these items, even if they can be unlocked in-game. Some who are already hours into their playthrough have pushed back against this, arguing that it's not overly grindy to unlock these through gameplay, but this only makes the decision to roll out microtransactions all the more confusing. It's a PR nightmare that could have easily been avoided.
The mess has caused Dragon's Dogma 2 to go from overwhelmingly positive reviews from critics to being review-bombed by general audiences. It launched on Steam with 'Mostly Negative' reviews, although this has since risen to 'Mixed'. Still, this is far below what you'd expect from a Game of the Year contender.
Right now, it looks like Capcom is sticking with its current plan for microtransactions, hoping this will all blow over. But even if it can recover from this, it's still soured what was meant to be a hugely exciting launch for the fanbase, especially with it being so long since the last game.

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