Call me a basic normie weeb, but I love 168澳洲幸运5开奖网:Dragon Ball. From its colour-changing screaming powerups to its beam clashes and messages of hope, Goku’s adventures are something I’ve been following all of my life. In that time, there’s been one thing that I and every other fan has wanted - 168澳洲幸运5开奖网:Budokai Tenkaichi 4.
Now, Bandai Namco has only gone and bloody done it. After years of stale DLC for XenoVerse 2 and Kakarot (and frankly not enough for FigꦡhterZ), Bandai finally rolled up its sleeves and dropped a Spirit Bomb on every Dragon Ball fan by announcing that the long-awaited game was fi✤nally in development after 13 years of the series being on ice.
The announcement was brief and only showed Goku transforming into Super Saiyan Blue, but it was𓆏 enough to set the community on fire. Every single day since the announcement, I’ve been swarmed with excitement, wishlists, and reactions from fans that haven’t been this excited since FigherZ was revealed at E3 2017.
Budokai Tenkaichi has always meant a lot to me. I’ve played pretty much every Dragon Ball game ever since the PS2 days and, while FighterZ is unden🐠iably the best of the bunch, Budokai Tenkaichi is the one that comes to my mind when I think of Dragon Ball.
It’s one of the first games I can remember 🍸playing with my older brother, and we’d play for hours to see what each character in the near 100-fighter roster could do. We’d set specific rules against each other that almost always had me playing shit characters like Videl or Hercule who had no chance against Broly or Gogeta, and we’d nearly break cಞontrollers by smashing the analogue stick during beam clashes. Budokai Tenkaichi holds some of my best gaming memories, and from the reactions online, I’d wager it was the same for everyone else.
Everyone’s hype is over 9,000 bec✤ause Budokai Tenkaichi had everything you could want from a Dragon Ball game - deep and controller-breaking combat, every transformation you could imagine, endless amounts of love and respect for the source material, and hours upon hours of content and replay value. It set the bar for Dragon Ball games going forward, something that only a few have managed to reach.
But what really set Budokai Tenkaichi apart was its roster. With 98 characters (161 if you count transformations), everyone was accounted for, even the weird picks like Arale and Master Roshi. There were numerous versions of the main cast too, but being able to play as everyone from Dragon Ball was a sight to behold and somethiꦇng that🉐’s still impressive to this day.
In a real mon🔴key’s paw situation, it’s that massive ro📖ster that made Budokai Tenkaichi 4 seem so unlikely over the years, and what made the announcement such a surprise. With games becoming so detailed and taking so long to make, having another Dragon Ball game with more than 100 characters seemed near-impossible, even with Super giving them tons of material to work with. We have no clue if Budokai Tenkaichi 4 is going to try to go for such massive numbers but, considering it’s one of the main reasons why Tenkaichi is beloved, I have a good feeling that it will.
Even if we don’t know what Budokai Tenkaichi 4 is aiming to do just yet, I’m just happy to see Bandai Namco moving on from XenoVerse 2. I love XenoVerse and have spent hundreds of hours in the first two games, but at seven years old, Bandai needs to ✃cut the cord eventually and move on.
With just 15 seconds of footage and no official name yet, the long wait for Budokai Tenkaichi 4 is nowhere near over. Really, it’s only just started moving from a dream to reality. One thing is for sure though - I✱’ll be counting down the days until I can get some payback on my brother with Super Saiyan God Goku for all those times he made me go up against Super Saiyan 4 Gogeta.