There are a lot of different quests in 168澳洲幸运5开奖网:Dragon Age: The Veilguard, and they come in lots of different forms. As a result🌜, it can be hard to keep track of which ones you've done, and where you're up to in the story. So, we're here to break down every quest you can do.

Dragon 𒊎Age: The Veilguard - All High Dragon Locations
Look𝓰ing for every High Dragon in The Veilguard? We'v🐽e got you covered.
We've got the Story Quests, the Companion Quests, and the Rꦍegion Quests (AKA the Side Quests). Thanks to Dragon Age being a choice-based series, you can't actually do every single quest on a single run, but you can still grab most of them - if you know where to look,🍎 at least.
Every Story Quest In Dragon Age: The Veilguard
Below are a list of the narrative quests that progress the story in Dragon Age: The Veilguard. Key information about quests is highlighted in brackets. Conversati💧ons mean the Quest is just a short cutscene with dialogue options.
- The End of the Beginning
- In Entropy's Grasp (recruit Bellara)
- Shadows Crossing
- The Singing Blade
- Sea Of Blood (recruit Lucanis)
- The Smuggled Relic Case
- Shadows Of Minrathous
- In Peace, Vigilance
- A Warden's Best Friend (Recruit Davrin)
- On Deadly Wings/On Blighted Wings (depending on whether you save Treviso or Minrathous)
- Completing The Veilguard (Conversation)
- The Dragon Slayer (Recruit Taash)
- Where The Dead Must Go (Recruit Emmrich)
- Shades Of The Blight
- Something Wrong
- A Change On The Wind
- The Siege Of Weisshaupt
- After The Storm (Conversation)
- The Cobbled Swan Case (needed for Neve's storyline)
- The Cauldron (needed for Davrin's storyline)
- Fire And Ice
- Unwanted Guests
- Grim Bonds (Conversation)
- Blood Of Arlathan
- The Words Of The Wolf (Conversation)
- Legacies And Legends (Conversation)
- For The Love Of Treviso
- To Act As One
- When Plans Align (Point of No Return)
- The Shadowed Sun
- Isle Of The Gods
- A Cage For Gods
- The Dragon And The Dread Wolf
- The Last Gambit
- One Last Breath
- The Dread Wolf Rises
Solas Memories
While thℱese count as 'Story' Quests, they do not need to be completed to finish the game, and involve reliving Solas' memories in the Crossroads.
- The Wolf's Call
- Disrupt And Conquer
- The Labs Below
Companion Quests
Each of the 168澳洲幸运5开奖网:Companions have their own quests too, and while some tie more specifically into the main story, others are more off to the side. However♊, you'll still need to reach certain milestones to unlock them. Again, Conversations are cutscenes with dialogue options, while Outings are non-combat walking simulator quests.
You get these quests by talking to companions when th𒆙ey're at the Lighthouse with a yellow exclamatio💯n mark. Quests don't all become available at once, so if you pass the story quest where these should unlock, check back regularly to unlock it.
Harding
- An Unfamiliar Sense (Outing)
- The Waiting Stone (locked until after A Change on the Wind)
- The Bond Rekindled (locked until after The Cauldron)
- The Heart Of The Titan (locked until after Fire and Ice)
- The Eternal Hymn (Outing)
Neve
- A Study Of Dock Town (Outing, must be done before A Warden's Best Friend)
- Chasing Leads (locked until after Fire And Ice)
- A Clear Mind (Outing)
- The Returned Cultist Case
Bellara
- Echoes Of The Past (Outing,locked until after Sea of Blood)
- The Demon's Bargain (locked until after The Siege Of Weisshaupt)
- Through The Shadows
- The Forest Of Spirits (Outing)
Lucanis
- Coffee With The Crows (Outing, must be completed before A Warden's Best Friend)
- Bloodbath (locked until after The Siege of Weisshaupt)
- Inner Demons (Outing, locked until after Fire And Ice)
- A Murder of Crows
Davrin
- How to Train a Griffon (Outing, locked until after On Deadly Wings/On Blighted Wings)
- A Friend In Need (Outing)
- The Profane And The Lost (locked until after The Cauldron)
- Home Roost
Emmrich
- Walking The Graves (Outing)
- House Of The Dead (locked until after The Cauldron)
- Arrangements (Outing, locked until after Fire And Ice)
- The Sacrifice Of Souls (locked until after Blood Of Arlathan)
- Will And Testament (Conversation, only available if you choose a certain option in The Sacrifice Of Souls)
Taash
- Fire On The Sands
- Dragon Class (Outing, must be completed before The Siege Of Weisshaupt)
- A Little Dragon Hatches
- Secrets Of The Qunari
- Slaying The Fangscorcher (locked until after Fire And Ice)
- Lair Of The Dragon King (locked until after Kataranda The Stormrider)
- Words Of Fire (Outing)
- Horns And Halla At The Hilt (Conversation)
Region Quests
As well as the central narrative quests and the ones you get from your companions, there are various quests dotted around the map, highlighted with yellow exclamation marks. These will boost faction strength, but they don't always boost the faction🍒 for the region they're in - and some help with various factions due to the nature of the task. Here t🦹hey are broken down by region.
Arlathan Forest
- Spirits Of The Dalish
- The Magic Of The Ancients
- Loyal Friends
- The Plight of the Veil Jumpers
- Gate Of Faded Glories
Dock Town, Minrathous
- The Soul Of A City (unavailable if you chose to save Treviso)
- In Memoriam (locked until after Shadows of Minrathous)
- A Shroud Over The Light
- The Snake Nest Deal
- Cornered in the Catacombs
- Rituals for the Risen
- The Black Emporium (given to you by The Caretaker at The Lighthouse)
- Last Rites
- The Tempered Soul, Everlasting
- A Hidden Hoard
- Out Of Tune
- Mercenary Intent (locked until after A Clear Mind)
- Gate Of Lost Ages
Treviso
- A Slow Poison (unavailable if you chose to save Minrathous)
- Statuary, Fine Art, and Antaam (this quest completes, then reappears later with the same name)
- Spies Among Us
- Partners In A Dangerous Crime
- Statuary, Fine Art, and Antaam (locked until after The Cauldron, must complete first quest with same name first)
- A Time to Kill (locked until after For The Love Of Treviso)
- Gate Of Deep Sorrows
Hossberg Wetlands
- Only An Echo
- An Academic Interest
- The Cabin in the Blight (locked until after The Siege of Weisshaupt)
- Lives Spared (locked until after The Siege of Weisshaupt)
- Spinning Gold From Grey (locked until after The Cauldron
- Something Wicked (locked until after Fire And Ice)
- Something's Coming
- Gate Of Parched Hopes
Necropolis Halls
- Restless Spirits
- Pinnacle of Its Kind (locked until after Restless Spirits)
- Unwelcome Guests (locked until after Restless Spirits)
- Hauntings: Deathly Curiosity (each Hauntings quest unlocks the next one in Necropolis Halls)
- Hauntings: Restless Dreams
- Hauntings: From Beyond
- Hauntings: Shadows of Fortune
- Hauntings: Feeling Scared?
- Hauntings: Deadly Playtime
Rivaini Coast
- For Gold And Glory
- The Hall Of Valor
- The Warden Vault
- Kataranda the Stormrider (locked until after Slaying The Fangscorcher)
- Warden Grey's Final Repose (cannot be compelted until after Lair Of The Dragon King)
- Dead Men Tell Some Tales (locked until after Lair Of The Dragon King)
- Wrongs of Annulment (locked until after Lair Of The Dragon King)
- The Treasure of Sharkmouth Mountain (locked until after Lair Of The Dragon King)
Crossroads
- Regrets of the Wolf
- The Heart of Corruption
- Gate Of Pale Reflections (locked until after all other Gates quests)

Dragon Age: Theꦍ Veilguard - 10 Best Side Quests
Side quests have some of the best content in ꦿany Dragon Age game, and The Veilg♈uard is no exception.