Such is the pedigree of 168澳洲幸运5开奖网:Disney Lorcana’s subject matter that pretty much any card in any set could be classified as ‘legendary’ by normal standards. In terms of actual Legendary cardไs, however, the game’s designers are a little more selective, with only 12 cards making the coveted cut in Into the Inklands.

Related
𒁃 Disney Lorcana: Into The Inklands Ruby/Sapphire Starter Deck Guide

Ducktales and Moana come together i🐎n this combat-focused starter deck.

There’s a nice mix of familiar faces and lesser-known heroes in this lineup, with some fun throwbacks and bold Floodborn reimaginings thrown in for good measure. But beyond aesthetic appeal, which will do the most work in the upcoming Into the Inklands metagame? We’ve ranked all of them below, to give you a solid starting point for your f💜uture deckbuilding endeavors.

12 ꦏ Lucky Dime

Too Little, Too Late

Disney Lorcana: Lucky Dime card

If there’s one thing you don’t want to be doing in a game of Lorcana, it’s spending seven Ink on an Item that, more than likely, will do ꦑabsolutely nothing the turn it comes into play. That’s what Lucky Dime 💞offers you: a big up-front investment that promises to pay off later in the form of extra Lore generated by its effect.

Said effect is dependent on your board to function, however, and even if it just added three Lore every time it would probably still be too slow for the current meta. 168澳洲幸运5开奖网:Item-focused decks will likely find more success with chea🔥per options than this lumbering coin.

11 🙈 Mickey Mouse, Trumpeter 🧔

The Herald Of Much Better Cards

Disney Lorcana: Mickey Mouse, Trumpeter (Untranslated) card

This incarnation of Mickey Mouse looks like an incredible deal at first glance. I get to play any character I want f🐠or just two Ink every tu🗹rn? Sign me up! The problem comes with the fact you need to play Trumpeter himself in the first place, investing a hefty four Ink into a mere 0/1.

Not only is Mickey comically easy to remove, but 🅘he also absorbs much of the cost of an expensive character in his own initial cost anyway. This means you’re very unlikely to make꧒ any kind of Ink profit when playing him.

10 Gramma Tala, S💦pirit Of The Ocean 💮

As Slow As The Shifting Of The Seas

Disney Lorcana: Gramma Tala, Spirit of the Ocean card

The later into a game of Lorcana you go, the less likely you are to pour your limited cards into your Inkwell. This makes Gramma Tala’s ability, which rewards you wit꧃h Lore for doing so, feel particularly strange on such an expensive card.

Related
Disney Lorcana: ♈Into The Inkla🦋nds – Amber/Emerald Starter Deck Guide

Dogged and Dynamic is a go-wide deck for♑ puppy🦋 lovers and those who like to play a lot of characters.

Even if you Shift her out on turn five, you’re still probably only adding three or four more cards to your Inkweಌll after that, making the output of her ability underwhelming. Her saving grace is her very solid s൲tats, especially when shifted, but otherwise Tala is nothing to write home about.

9 Perdita, Devoted Mother 𓃲

Lacking In Both Bark And Bite

Disney Lorcana: Perdita, Devoted Mother card

Perdita is a great option for reanimꦿation, thanks to her ability to pull banished ꦜcharacters out of your discard pile and immediately back out into play.

There are certainly ways to cheat cheap characters into your discard pile, too, such as Ransack and The Queen, Disguised Peddler. However, she is a tricky sell too, as an uninkable 1/6 in your deck that relies on specific synergies isn't the most useful. Despite her cute synergy with the new Dalmatian Puppy card, you’ll probably want to pass on Perdita.

8 Kida, Protector Of Atlantis 🎶

Keep Your Allies Safe From Harm

Disney Lorcana: Kida, Protector of Atlantis card

Time is a resource that rarely gets discussed in regards to card games, but it’s actually one of the most important aspects to consider. In man🥃y cases, just one more turn can be all you need to push forward into a win.

Kida’s ability, in a sense, gives you that one more turn. By powering down all characters in play, she makes it very hard for your opponents to remove your board via challenging, which in turn makes it likely they’ll all live to quest again the following turn. Throw in solid stats and Shift potential, and 🌞Kida is a powerful Legendary indeed.

7 Malefic💜ent, Mistress Of Evil

A Mix Of Meddlesome Magic

Maleficent, Mistress of All Evil-1

Some cards need to be paired up with specific others to unlock their true potential, while others feature self-sufficient synergies that stand alone. This new Ma♋leficent is the latter, capable of not only drawing you cards, but also rewarding you for doing so.

Both of her abilities are excellent, and can let you mess with the board in a significant way each turn, but they’re let down by her low stats for her five Ink cost. The ability to Shift this card out could’ve made a differe🐭nce, but as it stands it’s middle of the road at best.

6 Hydra, Deadly Serpent 🌊

A Bite For Me, A Bite For You

Hydra, Deadly Serpent-1

Sometimes you just need a chunky pile of stats that can 168澳洲幸运5开奖网:control the board and apply pressure. Hydra is the epitome o💃f this archetype, presenting very solid stats for its cost and an ability that all but ensures you get so𒆙me value out of it.

Reflecting damage dealt at enemy characters is incredibly powerful, making damage-based removal and challenging poor options for taking this menace out. And with two Lore, your opponent will need to do so sooner rather t﷽han later, lest they go from Hero to Zero real quick.

5 Jafar, Sཧtriking Illusionist 🔯

The Best Combo Finisher You Could Wish For

Disney Lorcana: Jafar, Striking Illusionist card

We’ve seen a few Jafar cards so far in Lorcana, but Striking Illusionist may just be the most exciting yet. Having a lot of potential versions to S🦩hift onto means you can reliabꦆly drop him for five Ink, at which point he’s an absolutely incredible deal.

Related
ꦜ Disney Lorcana - The 10 Best Cards In Rise Of The Floodborn🍸 For Limited

Head into your Draft or📖 Sealed Disney Lorcana game with the best cards to take from Rise of the Floodborn.

Jafar has great stats, is hard to remove thanks to evasive, and lets you rack up Lore by drawing cards: something every deck wants to be doing anyway. Having him sing A Whole New World ꧒is an easy seven-Lore combo, and flavorfully twisted to boot.

4 🐷 ๊ Jim Hawkins, Space Traveler

Location, Location, Location

Disney Lorcana: Jim Hawkins, Space Traveler card

New card types are always tricky to evaluate in advance, but if 168澳洲幸运5开奖网:Lorc꧃ana’s Locatio♒ns end up working, it’ll almost certainly have something to⛄🐠 do with Jim Hawkins here. The Ink you save by playing and moving Jim to a Location for free will cover his five Ink cost alone, so the Location benefits and his solid stats are really just a free bonus.

He pairs perfectly with RLS Legacy, of course, but Fang and The Queen’s Castle are also great ღoptions. You’ll be able to move your other characters over for next to no Ink too, which may open up the d🍒oor to resilient go-wide strategies in Ruby.

3 Milo Thatch, King Of Atlantis ♐

A Vexing Conundrum For Your Opponent

Disney Lorcana: Milo Thatch, King of Atlantis card

While this version of Milo feels underwhelming at seven 💙Ink, if you can Shift him in for four he may just be the best character in the game. 4/4 stats and three Lore are incredible so early on, and his ability to bounce your oppo꧃nent’s entire board makes removing him a painful decision indeed.

There are decent Milo cards at both one and two Ink to Shift this card onto, not to mention 168澳洲幸运5开奖网:Morph, Space Goo, who will likely be in your Emerald deck regardless. For this reason, the card will likely see a loꦑt of play going forward, as one of Lorcana’s premiere Emerald threats.