Similar to the Harbinger mission for Hawkmoon, 168澳洲幸运5开奖网:Destiny 2's Dead Man's Tale Exotic has a unique mission tied to it. Named Presage, this mission takes Guardians through an abandoned Cabal ship near the Tangled Shore. Players can complete Presage once a week for a randomly-rolled Dead Man's Tale.

Related: Destiny 2: The Best Random Rolls For Dead Man's Tale

This mission can be rather confusing on your first playthrough, especially if you're attempting this solo. That is where this gui🎃de comes in. We will go over every puzzle, hidden collectible, and how each combat encounter works. We encourage you to go in blind on your first playthrough, as this mission has a fantastic atmosphere, but you can always follow this guide ifꦛ you get lost or stuck. Here is a complete guide to the Presage mission in Destiny 2.

Updated August 27, 2023, by Charles Burgar: The amazing Presage Exotic Mission from Season of the Chosen has returned. Season of the Witch added Presage back into the game through an Exotic Mission playlist, located under the "Legends" tab of the Director. Not only is this a good source of Pinnacle Gear, but it's also the only way to obtain a craftable version of and many of the seasonal weapons from Season of the Haunted. We've updated this guide to include a section detailing the small changes that have occurred with Presage's reprisal, alterations made to its Legend mode, and a note about the removal of this mission's collectibles. We've also made some small tweaks to the mission walkthrough itself to make it easier to follow.

How Has Presage Changed With Lightfall?

Destiny 2 Presage Mission In Legends Tab

For players that have never experienced Presage before🌟, skip 𝔍to the next section.

Presage has returned in Season of the Witch through the Exotic Mission playlist, located in the "Legends" tab of the Director. Compared to Beyond Light's version, Presage is exactly the same in terms of mechanics. None of the puzzles, com🍌bat encounters, or rooms have been changed. The only major differences are the following:

  • There are no longer collectibles aboard the Glykon. Scannable entries have also been removed.
    • Osiris and Caiatl will still have a conversation about the Crown of Sorrow if you walk into the room. This room is now open by default.
  • Completing this activity now awards a craftable Dead Man's Tale and intrinsic upgrades for that weapon. Season of the Haunted weapons can also drop.
  • The Egregore Link buff persists between rooms now, making it possible to bypass some puzzles that previously weren't possible (see the "Maze" section).
  • The Locus of Communion boss now has a partitioned health bar to better indicate when DPS phases end.
  • Legend difficulty now has a 30-minute time limit, from 25 minutes.
  • Champions are no longer present on Legend difficulty.

The core of this mission hasn't been changed at all. Legend difficulty still uses the same layout as Normal, and the Locus of Communion boss hasn't seen any𝓰 changes.

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Legend Version Differences

Destiny 2 Presage Legend Variant

Presage has a Legend variant that Guardians can complete, granting two intrinsic upgrades for Dead Man's Tale upon completion. Beware that this mission is timed, tasking your fireteam with completing the entire mission, start to finish, in 30 minutes. If you exc𝕴eed 30 minutes, you are immediately sent back to▨ orbit and must restart the mission.

Here are the modifiers tied to Legend difficulty:

Presage Legend Modifiers

Presage Modifiers

Surges

Arc and Strand

Overcharge

Scout Rifle

Threat

Void

Shields

Arc, Solar, and Void

Legend Difficulty

Power Limit

Your maximum effective Power Level is 1,815 (-15 deꦓlta).

Equipment Locked

You will not be able to change your equippℱed loadout after this activity🌠 starts.

Scorched Earth

Enemies throw grenades significantly more often.

Time Limit

Upon boarding the Glykon, you have 30 minutes to finish th𝓰e mission.

Unlike older Exotic Missions like Zero Hour, the Legend variant does not change any mechanics or the Glykon's layout. You'll go through the same mazes, same enemy groups, and fight the same boss with the same me𒈔chanics. With that said, Power clamping is present in the Legend variant. You'll always be 15 Power under your foes, making incoming damage much higher and outgoing damage slightly lower. Plan your loadout accordingly.

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Entering The Glykon

You will spawn at the loading ramp of the Glykon. The main doorway is locked, so y🌼ou'll need to get in from the side. Turn left and jump onto the platforms along the ship. Whenever you reac💮h a dead end, turn around or look further along the ship.

Once inside, you'll notice various grates blocking your path. You can destroy these grates by shooting at them. Continue along the path until you reach a large, open room. This room has a massive Cabal door th♎at can be opened by interacting with a lever to the right of the door. If you turn around, you'll notice a room covered 🔜in Darkness flora, a fog gate, and a cluster of spores near the fog.

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Popping Spores

Near the strange Darkness fog gate will be a cluster of spores. To cross the gate, you must stand near the spores and damage them. This will give you a 15-second buff named Egregore Link. While active, you are able to cross these strange Darkness fog gꦰates.

To progress, head to the top left corner of the room. Br𓆏eak the vent, then proceed forward. When the path ends, jump up the vent to continue onward. The end of the path will drop you into a massive electrical room.

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Electric Room

When you drop down, turn to your right and continue into the room. 168澳洲幸运5开奖网:Scorn Screebs will charge you. They're fairly tanky, so try to keep your distance. At the end of the path is a switch that will open a door filled with Egregore Spores near where you originally dropped from. Break the spores, then cross the gap.

More Screebs will jump you once you cross the fog. Once defeated, you will have to cross one additional gap in the 👍electric room. You will find an electrical fuse e❀xposed in a red tube. Destroy this fuse by damaging it. This will open the hatch beside it.

Drop down the hatch to fight more, you guessed it, Screebs. A well-placed grenade should take care of most of them. Push forward slightly, turn right, and jump up the platform right above the Screebs you just killed. There will be a switch near the wall. Flip it, then run to the opposite end of the room. This wil🍬l lead to another gap in the electric r🌄oom.

Cross it, flip the switch at the opposi𝓡te platform, then double back to where you just came from. Drop down to 🃏the lower floor, turn around, then look to the wall on your left to find a newly opened hatch with a fuse you can break. Destroy it, then run back to the electric room gap you just came from. Land on the platform below and ensure all of your weapons are reloaded. When ready, run down the garbage chute. Be prepared to jump to break your fall.

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Related: 168澳洲幸运5开奖网♛:Destiny 2: How To Reach Max Power Level Quickly

Garbage Compactor

Destiny 2 Glykon Garbage Compactor

In this encounter, you must destroy three fuses guarded by vents on the ground. Destroying all three fuses will reveal an exit in the floor, denoted by red lights. Both ends of the room will be enclosing on you as this happens, and Screebs will be falling from the ceiling to blow you up. 168澳洲幸运5开奖网:Bring some explosive weapons.

Destiny 2 Glykon Garbage Compactor Exit

Interact with the switch at the end of the room to start the encounter. Focus on the vents closest to the compactor walls. Break any vents that have a glow near the center, as these have the fuses you're looking for. Once all three are destroyed, drop down the hatch with red lights to enter the next encounter.

If you♋ die du🐷ring this encounter, you just respawn above the chute. You can restart this part with no consequence. Screebs do not respawn.

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Scorn Combat Encounters

Destiny 2 Glykon Scorn Combat Encounter 1

First Encounter Enemies

  • Chieftains
  • Ravagers
  • Stalkers
  • Raiders
  • Screebs

As you drop down into the next room, waves of Scorn will begin to spawn. Try to keep your distance during this fight; most of the enemies are Ravagers. Take out the Raider snipers in the back first, then kill any charging Ravagers. Eliminate the Chieftains next, then clean up the res⭕t of the enemies. Push to the next room for another, much harder encounter.

Destiny 2 Glykon Scorn Combat Encounter 2

Second Encounter Enemies

  • Two Abomination Bosses
  • Chieftans
  • Ravagers
  • Stalkers
  • Raiders
  • Lurkers

Two Abominations will pelt devastating lightning attacks at you during this fight. Stick to cover to prevent getting sniped. Raider snipers will also lurk on the secon𝔉d-story 🧸platform overlooking the area. Take them out as soon as you can.

Besides the ranged enemies, tons of Ravagers will swarm you throughout this fight. Pull them away from any Chieftains before facing them. Kill the Ravager waves, then focus on defeating the Chieftains. When most of the Scorn are dead, focus on one of the Abominations. They are absurdly tanky, so feel free to unload your Heavy weapon or Super into🎉 them. Note that if you take too long to kill an Abomination, Screebs will periodically spawn to apply pressure.

When one Abomination dies, an additional wave of Scorn will spawn. Screebs will be part of this wave, so try to stay away from enemies. As before, kill the melee enemies first. Defeat most of the Scorn, 168澳洲幸运5开奖网:then focus all of your firepower on the second Abomi♚nation. Killing all the Scorn in the hangar ends the enꦯcounter.

Destiny 2 Presage Glykon Hangar Exit

To leave the hangar, look for a platform to the right of𓃲 the second hangar door. Jump across the exterior platforms to reach the second hangar bay, then jump on top of the Cabal ship docked in the area. You should see an air vent near the back-left corner of the room. Head through the vent to reach the final maze in Presage.

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Related: 168澳洲幸运5开奖网:Destiny 2: Armor Mods And Armor Charge Explain💝🏅ed

Maze

Destiny 2 Glykon Final Maze

Right as you enter this room, make a left U-turn to find a switch beside a Cabal door. This will reveal a spore cluster. Break the spores, then run to the right side of the 🦩room to cross a fog gate.

Maze Puzzle Skip


After breaking the first Egregore cluster of this section, book it to the adjacent room and run right past the Screebs, climbing up to run through the Egregore wall on the upper floor. It's possible to run through this wall with the 1𝔍5-second timer, allowing you to skip the switch puzzle entirely.

Inside this new room will be a small baꦆnd of Screebs. Blow them up before continuing. At the end of this⛄ room is yet another switch you can pull.

Directly across from the switch will reveal a door with a fuse. Unlike other fuses, this one is timed. Once broken, you have five seconds to act.

Break the fuse, then jump to the platforms above you (the electric grid guarding it will dissipate). A switch can be found to th꧙e right of the platform. Once pulled, follow the left corridor to find yet another switch.

All of those switches opened a spore cluster beside the timed fuse you blew up. Run to the spores, obtain the buff, then run towards the end of the room where the Sc𓆏reebs came from. Jump up the platform to your left, then continue along the path to reach a new room.

Maze: Part Two

More Scorn can be found in this room, this time including fodder enemies. Clear them out. At the end of this room is a switch that opens the door below you. Turn right, drop down, and kill the Cabal turret guarding the room. To the right of the turret is a fuse you can break. Destroy it to reveal a spore cluster, this time directly across from the entrance to this room. Break the spores, then run to the end of the room to drop down the fog gate.

You are now in a maze dimmed in red light. Fortunately, this maze is very easy to navigate. Break the panels show above to reveal the spore cluster. The grates across from the spores are where you need to go. Break that grate, then push forward until you hit an intersection of grates. When presented with multiple directions, always head left until you kill a lone Screeb, then head right. This will lead you out of the maze if you're fast enough. If you find a Screeb in a well-lit tunnel, you're going the right direction. You🦋 might need to backtrack to the spore cluster near the start of the maze if you aren't fast e✅nough.

To recap:

Enter the 𝄹grate directly across the spore cluster -> turn left as soon as possible-> turn on the next left -> kill the Screeb -> turn right -> turn right again to reach the fog gate.

This will bring you back to the start of the puzzle. Now a door will be open d🌠irectly across from the first spore cluster. Break the spores to run through the fog g🎃ate.

Destiny 2 Presage Glykon Combat Room

This is the final combat section you'll face, excluding the final boss itself. Toss a grenade where the Screebs flood from to clear out most of the enemies. Run to the opposite end of the room, the same side the enemies spawned at, to flip a switch. This will reveal a fuse to your right. Shoot it, then run to the other end of the room to find a spore cluster. Use this spore ඣcluster to pass the Darkness fog gate at the exit.

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Platforming Section

Destiny 2 Presage Glykon Final Jumping Section

There's one more section before you reach the final boss. Jump towards the vertical platforms to rotate them, all🍃owing you to stand on them. Follow the path to reach the end of the room, revealing a few Scorn Raiders along the way. If the Raiders are giving you trouble, snipe them from a distance.

At the far right end of the room will be a switch. Pull it, then run back to where you came from.

Destiny 2 Presage Glykon Fuse

Right as you drop down to a red pipe, look to the center wall in the room to find a fuse you can break.

Destiny 2 Presage Glykon Final Jumping Section Center Spores

Run back to the start, pop the spores, then reach the second spore cluster midway through this platforming room (show🅠n above). Refresh your buff, then push to the Dar🌺kness fog gate at the right end of the room.

At this point, deploy a Raid Banner to stock up on ammo. When you're ready, ꦺbreak the spore cluster at the end of the room to enter the final boss room.

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Locus Of Communion Boss Fight

Destiny 2 Glykon Presage Locus Of Communion Boss

Boss Encounter Enemies:

  • Locus of Communion
  • Chieftans
  • Stalkers
  • Chieftans
  • Lurkers
  • Screebs

The Locus of Communion is the same as Forsaken's Hangman boss. For those unfamiliar, this 🔜is a boss Ravager enemy that eཧrects pillars of flame with his massive censer.

At the start of the encounter, the boss will spawn and rush you. A few shots will cause him to disappear, fleeing to the furnace below you. Waves of Scorn will also spawn. They hit rather hard, so consider uꦅsing your Super to stay alive.

Since the boss is in a furnace, standing in it will kill you. There are three panels you must activate to disable the furnace, allowing you to damage the boss 168澳洲幸运5开奖网:without risk of burning alive:

Panel #1

Destiny 2 Glykon Boss Panel 1

Panel #2

Destiny 2 Glykon Boss Panel 2

This particular room deals consta⛄nt damage to you. Consider activating this panel⭕ last.

Panel #3

Destiny 2 Glykon Boss Panel 3

They can be activated in any order, although it is recommended to activate the second one last. This particular panel burns you while you're in the room, so be quick to activate it. Each panel will display a message stating, "Co🌊olant Flush [number] Initiated." With all three panels activated, run to any end of the room to drop down into the furnace.

The Locus of Communion is an aggressive boss, charging you ruthlessly while failing his censer around. 168澳洲幸运5开奖网:Use Stasis or any crowd-control abilities to slow him down. Try to stay at a distance during this part, using Heavy weapons to deal damage to him. and are great here. Alternatively, you can go completely on the offensive and barrel-stuff him with a Shotgun. is fantastic against this boss if you can close the gap.

After the Locus takes a small bit of damage, he'll spawn a wave of Scorn. Focus on the Chieftans first, then kill the rest. Note that these enemies do not despawn, even after you complete a damage phase. Damage the boss until he loses a chunk of health (around 33% per bar). This will reignite the furnace, displaying a message stating "Boiler Room Temperature Critical." You have around five seconds to reach the upper floor before you start taking damage.

Run up to the surface, kill the Scorn adds above, then repeat what you just did. Do this three times to kill the boss. Once the boss is defeated, follow the waypoint on your HUD to retrieve .

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Presage Rewards

Presage of Dead Man's Tale Quest In Destiny 2.

Completing the Presage Exotic Mission will award you with Dead Man's Tale, an Exotic 120 RPM Scout Rifle that's fashioned as an old-school level-action rifle. Its Exotic perk, Cranial Spike, increases its damage output and reload speed with every headshot you land. At five stacks, the gun morphs into a 180 RPM Scout Rifle while being hip-fired. This gun is fully craftable and has a unique pool of traits to select from.

Similar to , Dead Man's Tale also has multiple intrinsic upgrades you can install, each buffing the gun's base stats. Intrinsic upgrades are obtained after each Presage completion. Normal clears grant one intrinsic upgrade, while Legend variants grant two upgrades. Dead Man's Tale can have its intrinsic upgra✱des a total of four times.

Season 17 Weapon Pool

Destiny 2 Season of the Haunted New Weapons

The reissued Opulence weapons that launched with Season of the Haunted are not obtainable 🍃from Presage. Only the new weapons added that s🦩eason are in Presage's drop pool.

Presage clears also drop one weapon from Season of the Haunted. It's technically not the same season that Presage launched with, but these weapons are nevertheless Leviathan-themed and fully craftable. Ther🔯e are six weapons that can drop, all of which are listed♐ below:

Weapon

Archetype

Bump in the Night

Type: Rocket Launcher (25 RPM)

Damage: Stasis

Firefright

Type: Auto Rifle (450 RPM)

Damage: Kinetic

Hollow Denial

Type: Trace Rifle (1,000 RPM)

Damage: Void

Nezarec's Whisper

Type: Glaive (55 RPM)

Damage: Arc

Tears of Contrition

Type: Scout Rifle (180 RPM)

Damage: Kinetic

Without Remorse

Type: Shotgun (80 RPM)

Damage: Solar

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