There are plenty of heroes to choose from in the action shooter 168澳洲幸运5开奖网:Deadlock. Each hꦍero has a unique set of abilities that you must use and level up in order to help your squad secure the win in battle. With the different strengths each hero has to offer, you can pick one that suits your playstyle best.
One of the heroes in Deadlock is Bebop. This hero is great for those who aim to control the different positions of players on the battl๊efield. With a hook to yank heroes closer, Bebop is great for disrupting enemy plays by ruining their positioning.
Bebop Stats Overview
Bebop is one of the heavier heroes with a movement speed of 6.2 meters per second. That being said, Bebop's health is higher than most at 650 and his heﷺalth regenerates the quickest at three.
Bebop starts with the most ammo in a clip at 66 bullets. This clip can easꦓily empt💖y out because he fires 12.5 bullets per second.
Bebop also has a ten percent resistance to bullets, so this makes the hero a great unit to put in front of the team. Bebop starts with zero percent resistance to Spirit Power, and this makes him weaker against hero abilit🦋ies.
Weapon Stats
DPS |
66 |
Ammo |
66 |
Light Melee Damage |
63 |
Bullet Damage |
5.3 |
Bullets Per Second |
12.5 |
Heavy Melee Damage |
116 |
Vitality Stats
Max Health |
650 |
Health Regeneration |
3 |
Bullet Resistance |
10% |
Spirit Resistance |
0% |
Movement Speed |
6.2 m/s |
Stamina |
3 |
All Bebop Abilities
Many of Bebop's abilities have to do with disruption.
Exploding Uppercut
Bebop can send nearby enemies flying with a fierce uppercut. This ability deals two types of damage to affected units: light melee damage when they are hit and area damage where they land.
At its base level, the ability takes 20 seconds to cooldown.
This ability does not damage allies.
The Exploding Uppercut gets the following improvements when it is leveled up:
Level Up |
Effect |
---|---|
1 |
Ability cooldown is reduced by 11 seconds. |
2 |
When an enemy hero is hit by the uppercut, you gain fast spin-up time, 2x range, and increased weapon damage by 60 percent for 12 seconds. |
5 |
When an enemy hero is hit by the uppercut, your Hook ability's cooldown is set to zero and you instantly restore all your bullets. |
The area damage that the Exploding Uppercut deals increases based on your Spirit Power. You can purchase buffs for your Spirit Power to deal as much damage as ꦰpossible wi🐎th this ability.
Sticky Bomb
Bebop can also attach a sticky bomb onto a target when they're clo😼se enough. After a few seconds, the bomb explodes and deals explosive damage that scales with Spirit Power🏅.
At its base level, the Sticky Bomb takes 18 seconds to cooldown. It will reach enemies within six meters of Bebop and will deal explosive damage in a 12-meter radius.
The Sticky Bomb gains 2.5 percent in explosive damage for every enemy hero that is within range.
Level Up |
Effect |
---|---|
1 |
Cooldown is reduced by eight seconds. |
2 |
Damage is increased by 80. |
5 |
When the bomb is attached to a target, they are disarmed for 3.5 seconds. |
Hook
Bebop's hook is a powerful ability that can grab and reel in a targeted enemy hero. T🥃his will pull them out of position and will also deal damage.
You can also use the Hook to save your allies from perilous situations by targeting them and casting the hook using mouse button three.
At its base level, the Hook can reach targets up to 35 meters away. It꧅ takes 22 seconds for it to cooldown a⛄fter every use.
Level Up |
Effect |
---|---|
1 |
Hooked enemies take 30 percent more bullet damage for ten seconds. |
2 |
Hook's range increases by 30 meters. |
5 |
Ability cooldown is reduced by 12 seconds. |
Hyper Beam
Bebop's most powerful ability in terms of damage is the Hyper Beam. This laser attack deals damage that scales with Spirit Power and slows down enemy movement.
While you're using Hyper Beam, your movement and turn rate are both slowed down. You should be in a position where you cannot be overwhelmed by enemy attacks𓆏 because you will be unable to get away quickly without canceling your ability.
At the base level, the Hyper Beam lasts for eight seconds and deals 220 DPS damage. These both scale with Spirit Power. It is 2.9 meters wide and will reduce enemy movement by 40 percent. The beam will reach up to 70 meters away.
Level Up |
Effect |
---|---|
1 |
Ability cooldown is reduced by 40 seconds. |
2 |
Damage dealt is increased by 100. |
5 |
Bebop heals for 100 percent of damage dealt to enemy𝔍 heroes. If the beam hits non-heroes, the heal is only equivalent to 33 percent of damage dealt. |
Using this ability while mid-air will keep you suspended in the air.
Best Items For Bebop
The best items you can buy from the Curiosity Shop for Bebop will depend on the abilities you want to prioritize. You can try different combinations of items to suit a particular build you want for Bebop.
Bebop has plenty of strengths, such as a big magazine capacity, quick fire rate, and very useful abilities.
If you want to maximize your weapon's potential, buy items that increase its damage, magazine size, and fire rate.
If you want to be able to spam your abilities, imbue them with items that decrease cooldown time or buy items that boost your Spirit Power.
One build that is easy to work with is one where you max out your fire rate.
Maximum Fire Rate Build
With Bebop's huge magazine capacity and quick fire rate, it m🤡akes sense to further buff these strengths. Purchase items that will increase both his fire rate and magazine capacity to wipe out waves of enemies with ease.
Stage |
Items |
---|---|
Early Game |
Rapid Rounds - 500 Souls, Fire Rate +12%, Spriꦫnt Speed +1 m/s, Max Health -50, Weapon Damage꧅ +6% Swift Striker - 1250 Souls, Fire Rate +22%, Ammo 🍰+10%, Bullet Resist -5%, Weapon Damage +10% Mystic Burst
Bullet Resist Shredder
Bullet Lꦦifesteal - Bullet Lifesteal +28%, Bonus Health +75 |
Mid Game |
Burst Fire
Tesla Bullets
Intensifying Magazine
Veil Walker
|
Late Game |
Glass Cannon
|
How To Play Bebop
As a Bebop, you will need to take charge of keeping the battlefield controlled in your favor.
Do your best to get your enemies in your sight, then use your Hook to pull them out of position. You can then use a Sticky Bomb to deal extra damage while your team riddles them with bullets.
The abilities you should prioritize are your Hook and your Sticky Bomb. The Hyper Beam is great to focus on after that.