Summary
- The original Dead Rising didn't feature one of the series' most iconic features - combo weapons.
- But with Capcom remaking the original, it has a chance to bring that entire system back in time.
Earlier this week, Capcom revealed that it’s digging 168澳洲幸运5开奖网:Dead Rising out of the grave after eight long years with 168澳洲幸运5开奖网:the Deluxe Remaster, which is closer to a remake of the first game. I hope it's faithful to the original, but so much of the series’ identity was cemented in the sequels. Looking back to where it all began, there’s no better time than to bring things full sawblade with a vacuum cleaner sewn on top for good measure.
Going back to the beginnings of Dead Rising is always strange because it lacks a fundamental and iconic feature that most people, even those who haven’t pla♔yed the games, immediately think of when they think ‘Dead Rising’—combo weapons.
In Dead Rising 2, which swapped 168澳洲幸运5开奖网:Frank West for Chuck Greene and his daughter, the philosophy that bound the first game together of ‘Grab anything and hit a zombie with it!’ was still relevant as ever. But now you could grab anything and duct tape it to another thing and hit a zombie with it.
Combine a water gun with a gasoline canister and you have a flamethrower, stick some plates to a cement♋ saw and you have an automatic rifle that fires crockery, and—my personal favourite—cover a training sword and shield in motor oil and you have the Infernal Arms. 💫Imagine Chuck as a fiery angel descending from the war in Heaven in his bright yellow biker jacket, covered in zed guts.
How many of us whipꦺped up a Paddlesaw and pretended we were Darth Maul slicing and dicing through Fortune City?
There’s already some amazing slapstick to whaling on the hordes with a bicycle or a park bench, but combo weapons turned ordinary and often useless clutter into deadly killing machines of their own. What good is a generic battery without a leaf rake? Or some ceramic plates without that cement saw? Everything is useful, which is what made Dead Rising 2 so endlessly replayable. You had to see all the possibilities.
It’s hard to imagine a Dead Rising game without combo weapons now because it’s a part of the series’ DNA as much as 168澳洲幸运5开奖网:the timer and useless doddering survivors. Some fans argue that Frank hadn’t figured it out yet or lacked the handyman skills of Chuck (b🅷y Off The Record, he’s shoving massagers into leaf blowers, and how hard is it to stick some nails in a baseball bat?) or that it’s too unrealistic and silly.
Even ignoring Frank beating the undead back with condiments and gumball machines, Dead Rising is baked in the B-movie shlock of the classic zombie flicks, most obviously Dawn of the Dead, with which it shares a mall setting. They&rsquꦐo;re amazing, but they’re unbelievably silly. George A. Romero’s best sequel has a talking zombie learn to live again, I think we’re fine with Frank riding a Pegasus.
Capcom is calling this a remaster, but it looks far closer to a remake, and tꦉhat means it has room to change and evolve with the benefit of hindsight. It doesn’t need to alter much, those games hold up remarkab𝓰ly well, but bringing a bit of the new Dead Rising flair back to the original, especially the feature that makes the series so iconic to begin with, feels like a no brainer. What better defense from a zombie, eh?

Dead Rising Deluxe Remaster builds on the 2016 remaster💝 of the 2006 original, following photojournalist Frank West as he looks to uncover the shocking source of a zombie outbreak - and make it out alive.
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