I went back to 168澳洲幸运5开奖网:Dark Souls 2 recently after pouring hundreds of hours into 168澳洲幸运5开奖网:Elden Ring thanks to 168澳洲幸运5开奖网:Shadow of the Erdtree, and it felt like I was playing in slow motion. Everything moves like a snail in comparison to the open world epic, and there aꦦre so many bruisers with enormous ꦦhit boxes that it was unbelievably easy to just… walk out of the way.
Elden Ring often gets a bad rap as the ‘easiest’ FromSoftware game, but I’m not sure that reputation holds up. Outside of Sekiro and 168澳洲幸运5开奖网:Bloodborne, it’s the fastest paced soulslike in its library, surpassing even Da🦂rk Souls 3. That places a huge emphasis on dodging and ti♒ming your attacks, whereas in past games, holding up a shield would get you through most encounters just fine.
The Smelter Demon boss was the bane of my 14-year-old existence. The gauntlet to reach him was littered with Alonne Knights capable of killing you in two to three hits, while archers fired arrows the size of spears from the rafters that could easily knock you 💜into a pool of lava. Once you’d actually reached the fog wall, you’d walk into a cramped arena with an enormous hulk of a warrior holding a flaming sword, damaging you if you got too close while also shredding your health tౠo pieces with each hit.
That gauntlet isn’t nearly as tough after having played Elden Ring. You can group them all together, slowly ba🍒ck up, stic𝓀k a movie on while they swing their swords in unison, and then launch a heavy sweeping attack to take them all out. As for the boss fight, I used to struggle so much so that I had to beg a friend to basically do it for me. After Elden Ring? It was a walk in the slightly burned down park. I felt like Neo in the Matrix, every move grinding to a halt as I quickly got out of the way and snuck a few swings of my greatsword in.
The same applies to the first Dark Souls. Even Ornstein & Smough felt slow compared to Elde🔥n Ring's bosses.
I understand why Elden Ring has earned that reputation. The open world makes it far more approachable as, when you’re stuck, you can just go exploring and find something easier to fight. The game even teaches you this 𓆉with Margit at the end of the yellow brick grace road. If you follow that main path and try to play the game in a linear fashion, you’ll struggle, finding yourself inevitably underleveled with gear that doesn’t hold a candle to his big, walloping hammer.
Elden Ring wants you to go and pick off the little guys. But then you run up against Malenia, Dragonlord Placidusax, Radahn, Mohg, Mariketh, and so many other bosses that are leagues ahead of anything in Dark Souls. Just compare the Asylum Demon and Champion Gundyr to Elden Ring’s ‘first’ boss — 168澳洲幸运5开奖网:the Tree Sentinel. If there🍌 was ever a learning curve, it was trying to contend with that tank without Torrent t🐼he second you crawled out of your grave.
Of course, playing Shadow of the Erdtree only takes this point even further. Arguably FromSoftware's hardest DLC yet, going back to any game before it feels easy.
Its ingrained fast pace pushes you to master the combat against unrelenting fights who punish every failure, whereas Dark Souls was more forgiving with its slower, more methodical movement. You could take your time to study each attack, rather than having to react at such a rapid pace. Going back after the fact just highlights how much easier Dark Souls is, because Elden Ring has conditioned us to mast🍒er FromSoftware’s signatuಞre combat in a much faster environment. Slowing down even an inch makes everything feel that much more manageable.






168澳洲幸运5开奖网: Dark Souls
- Top Critic Avg: 84/100 Critics Rec: 88%
- Released
- September 22, 2011
- ESRB
- M for Mature: Blood and Gore, Partial Nudity, Violence ♚ ꦕ
- Developer(s)
- 𝓰 🤪 From Software
- Publisher(s)
- ﷽ Namco Bandai
- Engine
- Havok
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