Summary

  • Duchy Buildings in Crusader Kings 3 are powerful structures that can greatly benefit your realm and army.
  • Different Duchy Buildings like Jousting Grounds, Royal Reserves, and Leisure Palaces offer unique advantages.
  • The strategic placement and upgrade of Duchy Buildings can significantly enhance your wealth, military strength, and defensive capabilities.

There is a hierarchy to everything in 168澳洲幸运5开奖网:Crusader Kings 3, a height to which you can always ascend. Yet the higher you go, the more you have beneath you that must be handled, and that is no simple task. This applies to more than just your vassals, but the land itself, split into Kingdoms, Du♚chies, Counties, and Baronies.

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Men-At-Arms♑ are the strongest members of your army in Crusader Kings 3. Here are the best ones

1

Duchies comprise a handful of✨ Counties, with a single one of those counties able to hold a Duchy Building. Only one 🅘of these can be constructed per Duchy, so it important to be mindful. This same restriction also means they are incredibly powerful buildings, and ones you should hope to capitalise on.

Some Duchies have unique buildings, as well as some that can only be used byꦰ certain faiths and such. This list focuses on the general Duchy 🌌Buildings available to everyone.

8 Joustingꦯ Grounds

The jousting grounds duchy building in crusader kings 3 and its upgrades.
  • Requires Burhs innovation for level one, Castle Baileys innovation for level two, Royal Armory innovation for level three.

The Jousting Grounds serve a dual purpose. First off, they strengthen the stats of all of your Cavalry units stationed there. They also 🧸give a general reduction to the maintenance you have to pay on your Men-at-Arms, to a total of up to 10%. However, they also reduce the cost for ⭕Jousts and Horse races of Grand Tournaments hosted here.

There is𒁃 no denying the incrediܫble use for this, especially if you are focused on cavalry units in your army, though it is not quite as useful for a more diverse army, especially with many of its benefits also available from other Duchy Buildings.

7 🧸 Royal Reserves ♍

The royal reserves duchy building in crusader kings 3 and its upgrades.
  • Requires Manorialism innovation for level one, Windmills innovation for level two, and Cranes innovation for level three.

The Royal Reserves have little to do with expanding your army and its strength like many other Duchy Buildings. Instead, it focuses on inc๊reasing your personal wealth, as well as that of your entire realm. By sectioning off land for the royalty, you can effectively control its development and extract further wealth from anyone trespassing on those lands.

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The Royal Reserves gives a dramatic development growth bonus to the Duchy it is part of, with up t🧔o a 30% bonus when fully upꦡgraded. This is on top of a large income tax increase, plus popular opinion increases for you as well. It also increases Hunt Success Chance, if all the extra wealth wasn't enough.

6 🔥 Leisure Palaces 🅺

The leisure palaces duchy building in crusader kings 3 and its upgrades.
  • Requires Manorialism innovation for level one, Windmills innovation for level two, and Cranes innovation for level three.

Leisure Palaces are all about keeping the peace at home, whether that's with your faithful vassals, or the peasan๊try within a Duchy. Within the Holding this is constructed, you gain a 50% discount on any feasts hosted here, as well as lose more stress and gain more renown from Grand Weddings.

That's not all though. Control increases dramatically in this Duchy, while the holder, which is ideally you, will gain extra prestige just for owning it, increased stress loss, and a 168澳洲幸运5开奖网:higher success chance in all of your schem⛎es, both 🎃hostile and personal. Sometimes, it takes a chat in a very lavish castle to advance your regime.

5 Royal Armori𓆉es

The royal armories duchy building in crusader kings 3 and its upgrades.
  • Requires Burhs innovation for level one, Castle Baileys innovation for level two, and Royal Armory innovation for level three.

Royal Armories are slow to get going initially, but prove immensely powerful once they get upgraded all the way to the top. They are through-and-through about upgrading the strength of your military, though also reduce the cost of Gra🔯nd Tournaments as well. This is great for when you have a more diverse army.

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This Duchy Building increases the Damage and Toughness of your Men-at-Arms stationed here 🎐by a maximum of 25%, while reducing the maintenance of your entire army by 10% at most. However, it bolsters the size of the levies provided from this Duchy as well by up to 40% to buff out your army for next to no gold increase.

4 Siege Works 💝

The siege works duchy building in crusader kings 3 and its upgrades.
  • Requires Burhs innovation for level one, Castle Baileys innovation for level two, and Royal Armory innovation for level three.

As time goes on and the forts in each holding get stronger and stronger, an unbeatabl൲e army will mean less. You can trounce any army you come across, but won't be able to pierce a heavily fortified wall. That's where the Siege Works Duchy Building comes into play. Walls mean nothing to a powerful bombard, after all.

The SIege Works increase the Toughness and Effectiveness of your Siege weapon♋s by up to +15 and +40% respectively. It also makes it cheaper to maintain and create new Siege units, a🐬s well as fortifying every fort already in this duchy by up to +6. It's great offensively and defensively.

3 Tax Offices ෴ ꦆ

The tax offices duchy building in crusader kings 3 and its upgrades.
  • Requires Manorialism innovation for level one, Windmills innovation for level two, and Cranes innovation for level three.

168澳洲幸运5开奖网:An empire runs on many things in Crusader Kings 3, and while 🔯it's unlikely to last forever, a healthy income is sure to give it a bit more life. Money makes the world go around, after all. And the Tax Offices Duchy Building will make thoseꦐ taxes your vassals are already paying all the more lucrative.

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Tax Offices are simple, increasing the modifier of the taxes you receive in 💮the Duchy this is constructed. It does nꦜot by default give you any extra tax however, so it must be constructed in a Duchy that already has high income. At its highest level, this will increase the gold you receive in the entire Duchy by up to 30%.

2 Marches

The marches duchy building in crusader kings 3 and its upgrades.
  • Requires Burhs innovation for level one, Castle Baileys innovation for level two, and Royal Armory innovation for level three.

While most other Duchy Buildings have focused on 168澳洲幸运5开奖网:increasing your income or offensive capabilities, Marches are instead all about your defensive options. Its benefits are exclusively for the Duchy it is con🐭structed in, but they are plentiful, giving your realm some incre🌠dible defenses during war, and even some benefits when at peace.

Marches increase the supply limit within the Duchy, letting you bring massive armies here without fear of attrition, while also increasin🔯g the size of your garrisons, fort level and the length of time it takes to raid in this Duchy. Your Levies reinforce faster, too, and you get a bonus when defending. And even outside of war, you get a percenta🍌ge boost to your taxes in this Duchy from any Hills, Mountains, or Desert Mountains terrain.

1 𝓡 Military Aca🌠demies

The military academies duchy building in crusader kings 3 and its upgrades.
  • Requires Burhs innovation for level one, Castle Baileys innovation for level two, and Royal Armory innovation for level three.

Training an effective army is sometimes the most effective option you have for both conquest and defense, and Military Academies make that a cinch. Instead🍬 of focusing on your Men-at-Arms like many other buildings, it is focused most keenly on your Knights, though comes with plenty of benefits for your arm🔯y and MaA as well.

At its max, you can have up to six more knights, while their effectiveness is boosted by 75%. The🌱 size of each MaA regiment also increases by +3, 🐓while Army maintenance decreases by 5% and recruiting new ones costs 30% less. The most powerful, however, is the ability to train your knights while traveling. This can give ginormous boosts to their martial stat, making them nigh unbeatable in combat.

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