Summary
- Clair Obscur: Expedition 33 fans are trying to help make Clair Obscur even better, sharing their biggest criticisms and changes they want to see in future updates.
- One of the more popular suggestions is character loadouts, as reorganizing Pictos and Luminas is being described as "a chore".
- Other popular suggestions include manual saves, a bestiary for weaknesses, and a retry battle feature.
168澳洲幸运5开奖网:Clair Obscur: Expedition 33 is a very popular game. It's so popular that 168澳洲幸运5开奖网:physical copies are running out, 168澳洲幸运5开奖网:it's being compared to༒ Baldur's Gate 3, and it's currently the highest-scoring game by users in the entir🏅ety of Metacritic history. People like Clair Obscur, but with almost every game out there, there are areas in💃 which the g♕ame could be improved somewhat.
In an at🍸tempt to make Clair Obscur the "masterpiece it dese𒁃rves to be", fans of the game have been sharing their biggest criticisms on the official subreddit, the idea being to collect them all in one place so that Sandfall can make tweaks with future updates. It's a nice idea, and fans do actually have some pretty cool suggestions that could elevate Clair Obscur even further.
Clair Obscur: Expedition 33 Fans Are Calling For Character Loadouts And A Retry Battle Option
, and one of the more popular suggestions was the addition of character loadouts. Another user called xGlaive describes having to rework a character's Pictos and Luminas "a chore", while a user called Jibbbss calls reorganizing "a pain", a💖nd that presets for these things would make things a lot easier.

Clair Obscur: Expedition Wasn't Made By 30 People, But That's Not The Point
Sandfall Interactive's RPG masterp💝iece ❀was by a very small team of developers. Or was it?
Next up, a user called Noseydewdrops calls for some improvements to the game's map, suggesting something to help let players know where they've been and what things they have left to do in each area, as running around in the post-game can be "easy to lose track". It's another populaꦫr suggestion, though some enjoy the feeling of getting lost.
In terms of combat, Jibbbss suggests that Sandfall should let you immediately retry battles if you lose, rather than have you sit in a loading screen and make you run back to a fight. In fact, another user called The_Big_Come_Up suggests that Sandfall shoulꦚd have pinched the retry feature from Metaphor: ReFantazio, which is another brilliant JRPG that you should absolutely play if you 𝓰like Clair Obscurܫ.
Other suggestions include the addition of manual saves and some kind of bestiary that allows you to quickly check an enemy's weaknesses, so i🥂t sounds like Sandfall has quite the job on its hands if it wants to make Clair Obscur shine as brightly as possible. Then again, it's already critically and commercially successful, and nobody would blame the studio for wanting to move onto🧔 another project.











168澳洲幸运5开奖网: Clair Obscur: Expedition 33
- Top Critic Avg: 92/100 Critics Rec: 97%
- Released
- April 24, 2025
- ESRB
- Mature 17+ 𒉰// Blood and Gore, Strong Langua🐻ge, Suggestive Themes, Violence
- Developer(s)
- 🍰 Sandfall Interactive
- Publisher(s)
- 𝓡 Kepler Interactiv🥀e
- Engine
- Unreal Engine 5
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