Your goals in 168澳洲幸运5开奖网:Citizen Sleeper are simple: endure and survive. You play as a "sleeper," a being with a synthetic body and a copied human mind. All sleepers are property, exploited for their labor by Essen-A꧒rp, the company that created them. The quests of Citizen Sleeper can vary dramatically, from corporate espionage to helping a working-class family find 🐬a better future.

RELATED: Things We Wis꧃h We Knew Before Starting Citize꧂n Sleeper

Represented 168澳洲幸运5开奖网:through beautiful prose, it can be easy to forget that there are quests at all – this is an experience as much as a game. Citizen Sleeper's world, and its quests, paint a very clear motif: it is not enough to survive. You must find things to live for.

6 Ethan's Debts

Citizen Sleeper - First confrontation with Ethan outside of the Sleeper's home

Ethan is not a cool guy. He might be dressed like one, kind of, but he's not your buddy, and he's not looking out for your best interests. You'd be forgiven for wanting him to drown in his debt to the local bar, yet you'll likely find yourself helping him work his way out of it. Why? Well, there's always something inherently fascinating about bounty hunters, isn't there? And, more importantly, when his contract to apprehend you is canceled, you're both full of questions.

Why would the corporation that made your body cancel a contract like that? What motives could they possibly have? Ethan doesn't know, but he'll tell you a little more if you help him work off this debt. You might even trick yourself into thinking he's your friend. Ethan is just a tiny piece of a much larger puzzle, but his quest is crucial to understanding the world as it is.

5 Emphis' Mushroom Caps

Citizen Sleeper - Emphis with prose describing his work as a mushroom cook

Emphis runs a little eatery that almost exclusively offers fungus as a meal. It's relatively cheap, and Emphis is always there. You don't get to talk to him every time you visit, but when you do, Emphis asks you to tell him a story. That's what he wants, more than money, more than most things – a good story. Preferably one that's true, though you can choose to embellish your tale with other sleepers' details.

RELATED: Changes To Make Citizen Sleeper 🎉Go From Good To Great

After your first story, Emphis will ask for your help to find some mushroom caps - they only grow on the other side of the station, which is home to a commune and some overgrown greenery. Of course, if you don't have the endurance to pick mushrooms, you must jump through a few hoops, but once you do? You and Emphis will exchange stories. This seems like an innocuous side quest, but it's crucial to understand your friend, Emphis, and the galaxy you inhabit. Initially, you'll do it because it seems light and fun. And then something will itch at your brain until you see it through to the end.

4 ﷽ The Greenway 𒆙

Citizen Sleeper Riko in The Greenway, discussing the Hypha Commune and The Greenway

This is actually several quests that lead to an eventual ending. In the Greenway, wꦕhere the Hypha Commune calls its home, you can find a strange AI called The Gardener. The Gardener is why The Greenway is the way it is – lush, beautiful, and teeming with wild, unobstructed life. The moment you set foot on it, you will be full of questions – how can a place be so, well, green? How can it thrive here, on the Eye, a relatively derelict ship?

Your answer lies in the code, where non-synthetic people can't see. Provided you've done some other quests, most notably freeing Neovend and helping Riko the botanist, your brush with the Gardener will leave you with a seed you can plant. After a number of days, the Gardener will invite you to join them in cyberspace – dissolving your sense of self to help provide for the Eye as a whole in an ending that 168澳洲幸运5开奖网:feels altruistic but slightly hollow.

3 Stu𒉰dy The Winter Light

Citizen Sleeper Early dialogue with Dragos soon after he saves the Sleeper

You're not alone in your plight – you walk a path many have already tread. If you choose to study the Winter Light, a ship being scrapped at Dragos' yard, you discover its history through dice rolls. Each roll gives you new information, leaving you hungrier for the next. This was a smuggler's ship, allegedly broken by a faulty reactor, yet you find evidence of another sleeper being carried in its hulls.

And you find that the Winter Light did not go down due to faulty equipment – it was hit. Its hulls were br🃏eached, and its crew died because of it. And what of the sleeper? Was this attack because of its hidden presence? Did they make it? Will you ever know?

2 Free Neovend ꧂

Citizen Sleeper first encounter, description of NeoVend vending machine

In the digital landscape of the Eye, you come across something strange, beautiful, and terrifying. A presence in the mainframe, shaped🌸 like a synthetic canine with jellyfish-like tentacles for a head, that hunts you down once you hack too many things successfully. It cuts an intimidating presence, but it is a necessary obstacle to your goals, whatever they may be.

RELATED: 168澳洲幸运5开奖网:Citizen Sleeper: The Best𒈔 Ways To Make Cryo

In this case, it's freeing the station's navigation system, hidden in a vending machine from the Hunter and its partner, the Killer. The Hunter was a Solheim construct meant to destroy any sentient beings in the Data Cloud – like you. Or Neovend. But it has been years, and the Hunter has decayed – it's confused, a little lost, stuck between its burgeoning sentience and core function. If you help Neovend, you can deal with the creature, yet its existence raises many questions. You'll think about the strange shadow that the Hunter casts long after you finish the game.

1 𒅌 ꩵ Lem And Mina

Citizen Sleeper - Lem and Mina introduction at the Shipyard

Of all the characters in Citizen Sleeper, these two are the ones that ignite 168澳洲幸运5开奖网:this immediate attachment – you want to see them succeed, no matter what. Even when you're trying to play it cool and detached, seeing how Lem labors every day for Mina, his daughter, warms the heart; he, like you, is constantly being ground down by the ever-churning capitalist machine – but you're in the unique position of potentially being able to give him and Mina a better life.

Meeting Lem is mandatory – he works in the Shipyard, where you can pick up shifts for measly amounts of cryo. You can offer to babysit Mina for him, which has the three of you becoming fast friends. Lem's struggles are not unique – no one here can honestly say they are living a good life. It's through Lem that you see what it's really like for "normal" people – no gang affiliations, no transferable skills, just the raw need to survive. And, through his quest, you learn just how corrupt the system is.

NEXT: 168澳洲幸运5开奖网:Cyberpunk Games That Are Actuallౠy Punk