With the announcement of Cities Skylines II, fans of the original 168澳洲幸运5开奖网:Cities: Skylines game have reinvigorated their love for this iconic franchise, 𓄧and are eagerly awaiting the opportunity t♋o build grand cities in this new game engine. However, since the original Cities: Skyline features a plethora of various DLCs that add new gameplay and assets to your game, fans are wondering which of these features will be readily available when Cities Skylines II releases.

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Furthermore, while features frꦐom DLC are heavily requested in the base game, we also want to see completely fresh ideas, mechanics, and assets that will transform this cartoonish title into a hyper-realistic city builder. If you are curious about which features fans of City: Skylines are most eager to see in this latest title, then look no further.

10 🌄 🥃 Simplify Sewage and Water Systems

An image of the underground water and sewage pipes from the original Cities: Skylines game

One of the more ann🐓oying aspects of Cities: Skylines revolves around placing pipes to supply your residents with water and sewage lines. While this is certainly not the largest problem your city will face, laying out massive miles of pipes can become incredibly tedious.

Since this game takes place in a ꧂modern-day setting, it is somewhat strange that the water pipes are not included in your road infrastructure. While there are certainly more rural areas that require specific sewage placement, we hope that Cities Skylines II allows you to include pipes with your road infrastructure, so you can kill two birds with one stone.

9 Seasonal Weather ꦕ

An image of the Frozenshire map from the Cities: Skylines Snowfall DLC. This map features sweeping mountains and a coast, all covered in snow.

The Snowfall DLC released for Cities: Skylines was quite a controversial DLC pack, as it introduced cold weather climates only on distinct maps. Specifically, this pack included multiple maps that were covered in𒐪 a constant blanket of snow, and new gameplay mechanics such as snow plows that combated the harsh climate.

However, all of these new gameplay mechanics were only available on ܫthese specific maps, meaning that the majority of the content released alongside the pack was completely useless if you were not playing in the snow. We hope that the developers have learned their lesson from this DLC, and are planning on implementing a seasonal weather system that includes dynamic weather and shifting seasons.

8 ဣLarger Maps

An image of a city build on the Murky Coast Map from the Cities: Skylines Campus DLC. This Boreal Map has multiple rivers that intersect and zig-zag around the map, majking unique terrain.

Since Cities: Skylines has been in development for many years, there is already 168澳洲幸运5开奖网:a large number of maps that feature unique geography to build around. However, constraints with the game's hardware limit force you to only build on 12 of the 81 tiles included with every map.

Luckily, ꧋PC gamers can rectify this problem by downloading mods that completely open up the map, at the risk of increasing the graphical strain on their PC.

Related: Thing🅷s To Do When You First Start Cities: Skylines

𝔉With Cities Skylines II it is imperative that the developers include even larger maps, that also feature completely unlocked building space for larger projects. Specifically, many commun🐎ity members are hoping for maps so large that you can build multiple metropolises in the same save.

7 🍨 Decora♎tions Galore

An image from Cities: Skylines of a decorated interchange in a Japanese styled city.

If you have not played Cities: Skylines for long, then it may seem strange to be so focused on creating small decorations when so much of the game is centered around large-scale buildings and road networks. Howe👍ver, the devil is always in the details, and something as small as a park bench can truly make your city come appear incredibly realistic.

Since we truly love to decorate even the smallest of details, we are requesting that developers take their time and include things s♉uch as benches, various trees, fountains, statues, and more.

6 Realistic 🐠Buildings

An image of a modded city from Cities: Skylines, that captures a realistic American road infrastructure and realistically styled buildings.

When Cities: Skylines first release𒈔d, many of the base game🐬 assets were brightly colored skyscrapers and over-the-top family homes. As the community for this franchise has grown, the entire community has pushed developers into creating more realistic-looking buildings and structures, commonly called assets.

Since Cities Skylines II carries on the theme of creating modern cityscapes, we want the overall aestheticꦯ of the game to be incredibly ♌realistic. This not only includes residential and commercial buildings, but also services like police stations or power plants, since everything should be scaled up in size to resemble real-world buildings.

5 ൩ Better Zoning

An image from Cities: Skylines which illustrates the drastic differences between the zoning in the game. This particular photo showcases suburbs with massive sky scrapers in the background.

While Cities: Skylines certainly still holds its title as one of the greatest city builders ever made, you can see the game's age through the outdated zoning system. Currently, you can 'paint' certain areas of the grid either residential, commercial, or industrial zoning that will then grow specific buildings that your civilians will work and live in.

However, the original Cities: Skylines only features low-density and high-density zo🐬ning, meaning that it can be incredibly difficult to find medium-density buildings without using mods. In order to create a more appealing skyline in your game, Cities Skylines II must include a more fleshed-out form of building management.

4 Complete Modded Support 🌠 💜

An image of a modded intersection from the original Cities: Skylines game. This particular photo showcases how mods can imporve the flow of traffic and the aesthetic appeal of road networks.

Even if you have only played a small number of Cities: Skylines, chances are you have heard about the 168澳洲幸运5开奖网:massive communi⛄ty of dedicated modders𝄹 that are supplying the franchise with fresh content daily. These hardworking modders spend their time recreating real-world buildings in the game or geꦺnerating tools to make your city building a seamless experience.

Since there are so many aspects that go into building a realistic city, it is only natural that the base game of Cities Skylines II will be unable to cater to every specific need of the audience. Luckily, if the game continues the modded support of the first entry, then everyone's niche interests can be fulfilled by these generous creators.

3 ꩵ Include Important DLC Content ⛎

An image from Cities: Skylines of the Pedestrian Pathways that were introduced with the Parks and Promenades DLC pack. These roads can only be used by pedestrians, but can still contain buildings.

While not every DLC released for Cities: Sky𒀰lines was a complete success, there are many that introduced game-changing features that reinvented how you built your cities. A great example of this would be the Parks and Promenades pack, which adds vari꧃ous pedestrian pathways that you can use to create walkways, and eꦫven place zoning on.

Related: Cities: Sky꧅lines Tips Foꦡr Building A Successful City

This pack completely reinvented how citys♊capes are constructed in the game since players who never used mods could now create shopping plazas, office parks, and residential neighborhoods all filled with pedestrian-friendly pathways. If Cities Skylines II is going to succeed, then all of these features need to be completed in the base game, instead of getting dished out in smaller DLC packs.

2 Fully Realized Public T𒊎ransport

An image of the Tram and pedestrian pathway from Cities Skylines

One of the most compelling parts of playing Cities: Skylines is building up an infrastructure of the 168澳洲幸运5开奖网:different public transport options aꦰdded to the game through free updates or DLC ඣpacks. With over 15 different types of transport in the game, you can create a cityscape filled with metro, buses, trains, monorails, airplanes, and even bicycles that completely alleviate traffic.

While having more than 15 different types of public transport is certainly overkill, we hope that Cities Skylines II includes more than just the bare minimum of public transport that came with the original base game. Specifically, things like bicycles an🔯d trams should definitely come with this new installment to the franchise, since 😼almost every city in the world contains infrastructure for these types of public transport.

1 Seamless Road Infrastructure ꩵ

An image of a sprawling city in the middle of a desert from Cities: Skylines. This image captures many different aspects of this sprawling metropolis.

If Cities Skylines II wants to truly succeed in the modern era of gaming, then the developers should focus on completely reworking how roads are managed and built. Specifically, we are hopeful that the road-building tool will be completely reworked, allowing you to make intersections easier, create parallel roads, cut t🔴hrough terrain, and seamlessly edit sidewalks, trees, and bus lanes.

Furthermore, since many famous modders from the original game have been added to the developer team, we are hoping that intersections will become fully customizable, allowing you to meticulously edit the flow of traffic. Finally, a form of road maintenance would also be greatly appreciated, since many roads need to be repaved in real life to prevent traffic acciꦿdents.

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