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168澳洲幸运5开奖网:Blasphemous 2 has its fair share of immensely challenging boss encounters that can make you feel like you've never touched a game like this before. Still, it often strikes a perfect balance between overly complicated and boringly easy, and Great Preceptor Radamés is an excellent example.
While this encounter can be challenging, so if you got past that, the rest of your journey should be more than doable. What's relieving about this encounter is it's much easier to adapt to the different phases, and you can even call in help from Yerma if needed!
Great Preceptor Radamés Overview
Great Preceptor Radamés is the third boss encounter in Blasphemous 2 and comprises two phases that will give you a run for your money. As a result, your efforts will be rewarded nicely with Tears of Atonement and a Mark of Martyrdom, which you can vꦓiew the totals of🅠 in the table below!
Great Preceptor Radamés Rewards
Tears of Atonement |
2000 |
Marks of Martyrdom |
1 |
Yerma's Helping Hand
If you've talked to Yerma near the bottom of the Ravine of the High Stones, she will appear just outside the doorway leading to Radamés. Speaking to her here will grant you the option of having her join you for the encounter.
Accepting her assistance won't have her tag alongside you throughout the entire fight. Instead, she will periodically pop up throughout the course of the battle and deliver a hit on Radamés that deals a substantial chunk of damage to him.
If you find yourself struggling during this encounter, perhaps accepting her assistance will go a long way to securingꦅ your victory over Radamés!
Great Preceptor Radamés: Phase One Guide
Phase one of the Radamés encounter is just a mere warm-up of things to come, having only four generally well-telegraphed attacks that are easy to counter or Evade entirely. While he still poses a substantial threat here, it's nothing compared to what lies beyond this.
Low Swing
At the very start of the encounter, Radamés will typically kick things off with a Low Swing that's telegraphed by him rotating his body slightly to the side before unleashing a low-profiled swipe.
While this covers a decent amount of range, you can easily avoid this attack by running away from Radamés. Wait for him to whiff the attack, then run back toward him to get a few of your own in!
Overhead Strike
Another one of Radamés' attacks is his Overhead Strike, which is telegraphed by a bright yellow gleam in his eye socket just before he brings his giant arm downward into the ground with tremendous force.
This attack deals massive amounts of damage, so be on the lookout for that bright yellow gleam. As soon as you see it, begin running away from him immediately to avoid taking damage. If you are near the corner of the arena, use your Wall Jump ability to jump high above his hitbox.
After whiffing this attack, Radamés will be vulnerable for a bit, so make sure you get in there to land several uncontested hits on him 🎀before he recovers and goes back on the offe🧸nsive!
Piercing Glass Charge
A common action of Radamés in this phase is his Piercing Glass Charge, having him protrude shards of glass from his body before charging full speed toward you, only stopping when he smashes himself into the wall.
This move can be jumped over normally, but the timing is relatively tight, so we strongly urge you to use the Wall Jump ability to get better height so you can clear it easily, allowing you to breathe a little easier whenever you s🍌ee this attack coming.
Upon landing, you will be directly behind Radamés, enabling you to turn around and begin unloading onto him. After he recovers, creaꦚte some space between you and him and prepare for his next action!
Purple Projectiles
Despite many of his attacks being close quarters, Radamés can also launch Purple Projectiles, but they're the easiest of the bunch to evade. You can Evade through the lowest ones and pass underneath the higher ones, making it the best method to combat this move.
If he has you pinned tight against the wall, using your Wall Jump will be your best option, as you can jump over the highestmost one and simultaneously clear the bottom-most one in the process. Whichever you have to do, Radamés will be left wide open if you dodge this attack, gi𓆏ving you lots of time to land a few attacks of your own!
Great Preceptor Radamés: Phase Two Guide
After you drop Radamés' health a bit past the halfway point, he will suddenly stand up from the sand, revealing that he is a towering skeleton that could probably level you in an instant if he want🍌ed to.
This is the beginning of phase two, where Radamés suddenly decides to have seven moves, some returning, some entirely new 🐎for you to ad♒apt to and attempt to counter. More or less, this is where things get challenging, so buckle up!
Meteors
Immediately upon standing up, Radamés will begin munching on a corpse while Meteors rain from the sky and into the arena. During this attack, Radamés will begin refilling his HP as you dan꧟ce aroun꧙d the arena, desperate to evade the incoming boulders.
There's not much more to this attack than that. You simply have to reposition yourself to evade the enormous boulders falling from the sky while you hopelessly watch Radamés' HP fill back up.
It will only fill up roughly to the halfway point, so he doesn't gain a ton of HP back, and you can land several hits on him when the last Meteor is falling down and if it's not directly beside him!
Standing Piercing Glass Charge/Meteors
One of the returning moves in Radamés' new standing stance is the Piercing Glass Charge, which can only be avoided by Wall Jumping up and over him. However, when he crashes into the wall, Meteors will begin raining from the sky, ma🅰king you have to focus on your surroundings before mind🐼lessly laying into him.
Radamés will be stuck on the wall for an extended period, so if no Meteor is falling near him, you should take this time to unleash a flurry of attacks on him. Fortunately, he has no corpse to munch on here, so his HP will not refill!
Glass Shard Slash
As the final Meteor is coming down, Radamés will always imbue his hand in a Glass Shard and perform a devastating slash with it that can catch you off guard if you aren't paying attention. Fortunately, this move is highlighted early with a purple outline and a deep red streak of blood.
Whenever you start to see the Meteors come to an end, we suggest you start moving away from Radamés immediately, as this attack will mess you up immensely. While the free hits are excellent, you do not want to get caught up in this, so just run away from him as soon as you see the final boulder, then prepare for what's next!
Glass Runway
Next up is another common attack of Radamés', having him cast a Runway of sharp shards of Glass along the ground of the arena that travels from where he's standing all the way to the wall. To evade this attack, you must time a Wall Jump to stall long enough to land where the trail of glass is disappearing.
He will launch three waves of this Glass Runway, so always run back toward the wall after you land, or you will get annihilated by the following waves. We don't recommend going for an attack here. Just use the other attacks that offer more brea🍌thing room for that!
Gust Of Glass
After each Glass Runway attack, Radamés will end it with a Gust of Glass, casting a small pocket of high winds at the wall containing shards of glass within it, making it span outward with great force. Move away from the wall to avoid taking damage, but be on high alert for more follow-up attacks!
Lightning Glass
There are moments where Radamés will cast Lightning Glass immediately after Gust of Glass, pinning you betwee♛n a rock and a hard place. If you go too far in any direction here, you will be caught 💟in some pretty nasty attacks.
As a result, we strongly urge you not to go on the offensive after Glass Runway or Gust of Glass. Instead, we recommend that you place yourself just beside the hitbox of the Gust of Glass and ride it out until Radamés does literally anything else. Trust us,ꦬ you do not want to get hit here by these attacks!
Standing Purple Projectiles
Lastly, we have another returning move: Radamés' Purple Projectiles. However, the trajectory is slightly different due to his new height, but they are handled similarly. You can Evade underneath the highest ones and can pass through the lower ones with the same method.
Handle this attack the exact same way as before and try to avoid jumping if at all possible, as the added elevation of Radam&ea🍨cute;s can stuff any attempt of that in an instant!