Summary

  • Memorable first lines in video games can set the tone for the entire narrative, drawing players into the story from the start.
  • From reflective musings to eerie commands, strong opening lines in games like God of War and Half-Life 2 leave a lasting impact.
  • Whether hinting at foreshadowing or setting a sense of dread, these lines introduce players to a world full of mystery and intrigue.

In storytelling, first impressions are often crucial, and video games are no different. While you may often not pay much attention to the first line in a video game, the ones that do st𝔉and out do so because the writers made an effort to hook you in from the very start.

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Whether the first line establishes a sense of♐ mystery, intrigue, or a sense of dread, they are the writers’ way of introducing you to the story and world of the game and, therefore, should have at least a degree of memorability. A good opening line in a video game makes you sit up and pay attention, offering you a small but important taste of the narrative that is about to unfold.

7 “Tell Me… Do You Ever Feel A Stange Sadnessℱ As Dusks Falls?”

The Legend Of Zelda: Twilight Princess

This line is delivered by Rusl, a swordsman in Ordon Village, to Link as the two of ▨them sit༒ next to the waters of a spring. It’s a rather reflective and melancholic musing that sets the more lyrically somber tone of Twilight Princess while also being a compelling question in its own right.

The allusion to dusk, another name for twilight, is also clever foreshadowing that hints at the story significance that other realm will play in the rest of the game. Rather than opting for some grand, ep🎀ic opening line or the classic “wake up, Link” staple, Twilight Princess begins on a quieter note, and it’s all the better for it.

6 “Stand Up. There You Go. You Wer✅e Dreaming. What’s Your Name?” ♏

The Elder Scrolls 3: Morrowind

While this opening line has since long dwelled deep in the cellars of internet meme culture, i📖t’s hard to argue that it isn’t an effective on-ramp to the rest of Morrowind’s early scenes. Delivered by Jiub’s instantly recognizable gruff 𒐪voice, the line is direct and engaging in a way that makes you pay attention.

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For 168澳洲幸运5开奖网:one of the best Elder Scrolls games out there and an epiꩲc fantasy RPG where the possibilities for adventure are near limitless, there&rsquo🐼;s something wholesome about the fact that every single player will start their journey by hearing this same line of dialogue. And yes, the memes are pretty funny.

5 ꦉ “The Gods Of Olympus Have Abandoned Me. Now There Is No Hope.” 🐈

God Of War

It’s a storytelling trope as old as the ancient Greeks – beginning the narrative towards the end as the main chara♛cters hit t💝heir lowest point. For Kratos in the first God of War, that lowest point is at the bottom of the cliff he has just jumped off after muttering this despairing opening line.

The line makes it clear that Kratoౠs and the Olympians are not on good terms but leaves room for plenty of questions about exactly what transpired for things to get this bad. Want to know why Kratos is so devoid of hope that he’s willing to end it all? Guess you’ll just have to pla𒐪y the game to find out…

4 “The Lastജ Metroid Is In Captivity. The Galaxy Is At Peace…”

Super Metroid

Super Nintendo players had thei❀r minds blown when booting up Super Metroid back in 1994 and having this now-famous line spoken t꧟o them by an actual voice. Long-time Nintendo of America translator, Daniel Owsen, delivers this foreboding line with the kind of eerie gravitas it deserves, heavily implying that its proclamation of peace may only be short-lived.

For a retro game, this line also does a wonderful job establishing a strong sense of continuity with the previous two Metroid games. Super Metroid picks up right where Metroid 2 left off, with Samus having safely collected the last Metroid hatchling. While other Nintendo series were happy to start their story from scratch with every new title, Super Metroid makes it clear that this is just one entry in a galaxy-wide 168澳洲幸运5开奖网:story that continues to this day.

3 “Rise And Shine, Mr. Freeman. Rise And Shine.” 🎐

Half-Life 2

One of the 168澳洲幸运5开奖网:most beloved Valve games opens with a dreamy recollection of the Black Mesa while The𓃲 G-man delivers one of his iconic esoteric speeches. The opening line itself is an eerie command for Gordon Freeman to wake up from his twenty-year stasis and get back to work.

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While the writing and visuals of Half-Life 2’s opening line are unquestionably pitch perfect, what cements its place in gaming history is Michael Shapiro’s incredible voice work. ꦚHis otherworldly delivery sporadically jumps between taunting, mysterious, and threatening – sometimes within the very same word. It’s impossible to listen to it without a chill running down your spine.

2 “War. War Never Changes.” 🧔

Fallout

It wouldn’t be a Fallout game without Ron Pearlman’s stoic voiceover delivering this haunting line about the inevitability of war. In many ways, this one line feels like the entire thesis f🌞or the Fallout series – an apathetic and somewhat sarcastic sense of hopelessness that has permeated from game to game.

Every Fallout opening narration iꩲs memorable, but there’s something particularly moving about the monologue in the first game. Calling back on famous conflicts through🅷out history, the eventual reveal of the nuclear tragedy that has befallen planet Earth really does prove that war never changes.

1 “They Told ‘Me, Son, You&rꦜsquo;re Special, You Were Born To Do Great Things.’ You Know What? They Were Rig☂ht.”

Bioshock

Of all the great opening lines in video games, the one from Bioshock stands out for a few special 𒐪reasons. The setting of a man smoking a cigarette and looking over old family photos inside a crashing plane is certainly attention-grabbing and raises plenty of intrigue for the game’s story.

And then there’s the line itself. There’s something almost prophetic about how bold the statement is, which is appropriate if you know just how pre-programmed the plot of Bioshock actually is. Finally, there’s the fact that this is the only line delivered in the entire game by the playable character, Jack. If you want to find out just how right his parents actually were, you’ll first have to take ওa dive into the city of Rapture.

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