Summary

  • Arcades were an essential part of video game culture, offering the best graphics and gameplay.
  • Capcom and SNK were top arcade game developers, creating classics like Windjammers and The Last Blade 2.
  • SNK Vs. Capcom: SVC Chaos and other Neo Geo titles are now celebrated classics despite their initial reception.

When arcades died out, an entire facet of video game culture disappeared. Though you can 168澳洲幸运5开奖网:still exp♌erience the games through remasters and emulation, nothing can capture the joy of going to arcades in their heyday. You didn't go there just because you wanted to: you went there because 168澳洲幸运5开奖网:you had to. If you wanted to experience the best graphics, see the largest sprites, and experience the sm�💞�oothest gameplay, it was off to the arcades you went.

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168澳洲幸运5开奖网: ౠ 9 Best Arcade Games Of All Time

Hope you brought enough quarters.

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And in the rush to take our quarters were two developers who reigned supreme. One was Capcom; the other was SNK. The latter company's arcade hard🅷ware was among the best on the planet, and it had the games to match. Here are the ones you should seek out first.

10 ꦓ ꦓ Windjammers

The title screen of Windjammers, showing a character about to throw a fiery disc over a net.
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Your Rating

Windjammers
Sports
Systems
Top Critic Avg: 78/100 Critics Rec: 67%
Released
Mꦇarch, 1994
ESRB
e
Developer(s)
𓃲 Data East Corporation
Publisher(s)
SNK, Data East Corporation
Multiplayer
𒉰 Local Multiplayer 💛

WHERE TO PLAY

DIGITAL

Platform(s)
Arcade, Neo Geo, Switch, PS4, PS Vita
Developer
Data East
OpenCritic Rating
Strong

Tetris is often called a perfect game: s✱o tight in its fundamentals that it cannot possibly be improved upon. If that is the case, wha🌠t about Pong? Pong is so perfect that many people play it in real life and call it tennis.

Windjammers is Pong with an anime sheen. It takes the classic head-to-head gameplay and imbues it with gorgeous sprite artwork. Though there are minor changes, such as the ad🦋dition of a timer rather than stopping sets when you score points, the gameplay is simple. And it's great that way - Windjammers is great fun when played multiplayer.

9 The Last Blade 2 🦂

Official art of The Last Blade 2, showing the cast.

The Last Blade series was supposed to be SNK's 168澳洲幸运5开奖网:spiritual successor to Samurai Shodown; things didn't work out that way. Regardless, the second title is one of the best titles the🍸 company has ever produced - so much so that dedicated Neo Geo fans all but knew it would get remastered one day.

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The Best Fighting Game From Each Year Of The '90s

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That day came in 2016, when the game was ported to the PS4 and PS Vita. A PC port was ♏launched the following year. This weapon-based fighter is deep enough to demand countless hours of practice: the combo list is much bigger ♛than its predecessor.

8 ღ SNK Vs. Capcom: SVC Chaos

Key Art from SVC Chaos re-release.
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Your Rating

SNK vs. Capcom: SVC Chaos
Released
July 24, 2003
ESRB
t
Developer(s)
ꦅ SNK Playmore
Engine
game engine
Multiplayer
✅ Local Multiplayer
Franchise
🦹 SNK vs. Capcom

WHERE TO PLAY

DIGITAL
PHYSICAL

Publisher
SNK Playmore, MEGA Ignition Entertainment ꧒
Metascore
57 (Xbox)

SNK vs. Capcom: SVC Chaos was not kindly received when it came out - in the early 2000s, thꦡe once-proud Neo Geo arcade hardware was finally becoming outdated, and the game was deemed to be visually subpar.

Yet as the years went on, SVC Chaos opened itself up to re-evaluation from series fans. Its large and eclectic roster - featuring characters like the Mars People from Metal Slug - made it much more interesting than other crossovers that just 168澳洲幸运5开奖网:feature Terry Bogard and call it a day. Once deemed a weak crossover, SVC Chaos is now a certifie෴d c🌱lassic.

7 ♉ Super Dodge Ball

Official art of the Neo Geo version of Super Dodge Ball, showing Kunio-kun and various other characters.

The 168澳洲幸运5开奖网:Kunio-kun series has seen a few strange spin-offs over the years, but Super Dodge Ball is the most underrated one. This anime sports game is incredibly fun 🔯to pla🌺y: it takes the base sport and gives it shounen energy and smashing visuals.

Is it balanced? No - like many 🃏'90s arcade games, Super Dodge Ball starts cheating at the halfway point. That doesn't take away from the🌠 game's personality though: it remains incredibly compelling and is still beatable, provided you have enough quarters.

Due to SNK's bankruptcy, Super Dodge Ball was never launched in Japan🧜 despite the US cartridge containing a full Japanese translation. Inserting the US cartridge in a Japanese Neo Geo AES🌳 system makes the game playable in Japanese.

6 Sengoku 3

Official art of the Neo Geo version of Sengoku 3, showing the characters.

Neo Geo games had an identity all of their own, and Sengoku 3 is the proof. This title mixes side-scrolling beat 'em up gameplay with hack and slash sensibilities, serving it up in a gorgeous sprite-based anime art style. And what's are the main ingredie🌌nts in this concoction? Ninjas and undead spirits.

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One of SNK's fi𝓡nal titles published by the company before its 2001 bankruptcy, Sengoku 3 shows how the parent company's financial issues didn't affect the qu🐬ality of its games. Handled by second-party developer Noise Factory, Sengoku 3 is a joy to play even today.

5 ꦜ Waku Waku 7

Mauru and Mugi in a flying pose with outstretched arms in Waku Waku 7.
waku-waku-7.jpg
Waku Waku 7
Released
November 21, 1996
ESRB
T For Teen Due Toಞ Suggestive Themes, Violence 𓂃
Developer(s)
Sunsoft
Publisher(s)
SNK, Sunsoft

WHERE TO PLAY

DIGITAL

How Long To Beat
1 Hour

Waku Waku 7 oozes personality in both name and practice. Developed by Sunsoft, it follows the convention of many other Neo G🐓eo fighters but has some ✱obvious differences.

While it may share its button mapping with games like King of Fighters, Waku Waku 7 has a flatter, more pastel-like visual style and weirder character designs. It was also miles ahe⛎ad of its contemporaries in its wake-up game: though it's taken for granted now, being♏ able to attack downed opponents or counter while you got up were not common features of fighting games at this point.

4 Neo Geo Cup '98: The Road To Victory

A football athlete raising his arms in victory in Neo Geo Cup 98 The Road to Victory.

We've made the case for 168澳洲幸运5开奖网:licensed games that are actually good - now it's time for unlicensed games that are downright stellar. Though Neo Geo Cup '98 failed to secure FIFA branding, this is one of ♑the best arcade sports sims ever made.

Featuring a massive roster of 64 countries, Neo Geo Cup '98 sneakily bypassed copyright laws by slightly changing athletes' names while keeping them recog🧜nizable. This allowed it to come out and delight football fans with its fun gameplay, catchy soundtrack, and hilarious animations. Even if you've never played this game, if you've spent an🌜y length of time in the retro gaming community, you've probably seen a GIF or two of it.

Neo Geo Cupജ '98 had commendable attention to detail. Each bracket in the game is based on the real-life match that took place at that spot in the 1998 FIFA World Cup.

3 The King Of Fighters '98

Key art of the roster in King of Fighters '98.

This game was subtitled Dream Match Never Ends in Japan, and boy, they weren't lying. Bringing together characters from Art of Fighting, Ikari Warriors, Psycho Soldier and - of course - Fatal Fury, as well as new debutants, this was one of the most definitive and comprehensive fighters o🦋f its time.

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The King of Fighters '98 pro꧃of is that, done right, there is no issue with annual francꦫhises. Whatever it recycled, it refined - its backgrounds were gorgeous, its gameplay was sleek, and its soundtrack was incredible. Even though the KOF series has received many entries since this one, fans still return to KOF '98, with many declaring it the best in the series. If SNK ever needs to make some quick cash, all the company has to do is announce King of Fighters '98 2.

2 Garou: Maꦰrk Of The Wolves

Garou: Mark Of The Wolves key art, showing the characters on a yellow background.
garou-mark-of-the-wolves-tag-page-cover-art-1.jpg

Your Rating

168澳洲幸运5开奖网: Garou: Mark of the Wolves
Released
November 26, 1999
ESRB
Teen // Suggestive T♍hemes, ༒Violence
Developer(s)
SNK, Dotemu, Code Mystics
Publisher(s)
SNK, Agetec, Inc., Hamster Corporation
Multiplayer
💝 Local Multiplayer, Online Multiplayer
Franchise
✤ 🌳 Fatal Fury

WHERE TO PLAY

DIGITAL

Number of Players
1-2
Steam Deck Compatibility
Playable
PC Release Date
December 7, 2016 ꦛ
Nintendo Switch Release Date
🉐 May 11, 2017
How Long To Beat
1 hour
File Size Xbox Series
290.31 MB
PS Plus Availability
Premium

In all great a💧rt, there comes a work that you can just tell is the magnum opus. Gar🍃ou: Mark of the Wolves is that for the Neo Geo era. This was the culmination of all that was good about the Neo Geo MVS arcade hardware: no game had ever looked as good or played as nice.

Garou did away with Fatal Fury's lane-based combat in favour of rewarding clever positioning and parries. This simplified combat made it more app✨roachable, but there were moves like counterattacks and stuns, as well as a healing mechanism, that kept things interesting.

As for the characters themselves: Garou aged up Fatal Fury's cast, making them more mature. Their subdued designs made the game feel like a farewell, and indeed it was - thi♉s was💯 the last Fatal Fury game for 26 years, until 2025's City of the Wolves.

1 🦹 Metal Slug 3 💃

Key art of Metal Slug 3, showing Tarma, Fio, Eri and Marco.
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Your Rating

Metal Slug 3
Shooter
Systems
Released
June 1, 2000
ESRB
t
Developer(s)
SNK
Publisher(s)
SNK
Engine
Proprietary Engine
Franchise
⭕ Metal Slug

WHERE TO PLAY

DIGITAL
PHYSICAL

How Long To Beat
2 Hours

Though the Neo Geo hardware is best known for its fighting games, there's something to be said for its run and gun titles too. After cutting its teeth on Ikari Warriors, SNK displ🌠ayed its mastery of the run and gun genre with the Metal 👍Slug titles. These hectic and eccentric shooters oozed personality in every fine pixel.

Metal Slug 3 was SNK's goodbye to the fans that had put the company at the top of the arcade scene. Metal Slug 3 clocks in at over an hour long - an a﷽bsurd length for an arcade title. There is no reason for the game to be this long, to have this many new features, and to even boast branching paths when its developer was on the br꧟ink of bankruptcy. No reason, that is, except that the developer actually cared.

After SNK went﷽ bankrupt, most of th🎐e staff moved to Playmore. The succeeding company was eventually rebranded SNK Playmore, and then once more as just SNK.

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