The greatest challenge in Bayonetta Origins: Cereza and the Lost Demon is not its story or ꧅the many bosses you may face, but rather its several Tir Na Nog trials. Meant to be a test of your puzzle and combat skills, the Tir Na Nogꦐs are challenges with the real reward of the skill we gained along the way.
Finding Tir Na Nogs is typically quite easy, and they're always indicated first by the illusion field you'll need to navigate before them. Some trials you'll find along your path, and some you'll need to search the bowels of your map to find.
Tir Na Nog Locations
37 Tir Na Nogs are open to a challenge, and only about half of them are even story-related. To get them all, you'll need to do a lot of backtracking (especially during and after Chapter 11) to locate them all.
Completing these Tir Na Nogs will reward you with Vitality Petals, and earning five of them will increase Cereza's health gauge by one.
This table is separated by chapter accessible. Please see the linked guides for how to access and defeat each trꦿial.
Name |
Chapter Available And Location |
Map Area |
Style |
Eerie Light |
Jade Hill |
Puzzle |
|
Prison of Thorns |
Jade Hill |
Combat - Thorn Bind Trial |
|
Calamity |
Leafy Nook |
Combat |
|
Limitations |
Lake Nimueh |
Combat - Time Limit Trial |
|
Rotation |
Sunspeckled Grove |
Puzzle |
|
Pursuance |
Sunspeckled Grove |
Puzzle |
|
Puncture |
Sunspeckled Grove |
Combat |
|
Revengeance |
Lake Nimueh |
Combat |
|
The Jest |
Faerieland Tower |
Combat |
|
Illusion |
Farieland Tower |
Combat |
|
Off the Rails |
Faerieland Tower |
Puzzle |
|
Guidance |
Watchtower |
Puzzle - Escort |
|
Bravery |
Forgotten Knoll - Amadan's Big Top |
Combat - Time Limit Trial |
|
Restraint |
Lake Nimueh |
Combat - Thorn Bind Trial |
|
Plunging Down |
Watchtower |
Slide |
|
Critical |
Forgotten Knoll |
Combat - Damageless Trial |
|
Stomping Grounds |
Windy Knot |
Puzzle |
|
Dark Projection |
Giant's Basin |
Combat |
|
Acceleration |
Lower Chalkroot Hollow |
Combat |
|
In A Flash |
Giant's Basin |
Combat - Time Limit Trial |
|
Compression |
Lake Nimueh |
Combat |
|
Sleet And Hail |
Puca's Fortress |
Combat |
|
Showdown |
Sunspeckled Grove |
Combat |
|
Obstruction |
Wyvern Falls |
Combat |
|
Resentment |
Wyvern Falls |
Combat |
|
Breakthrough |
Wyvern Falls |
Combat - Thorn Bind Trial |
|
Protection |
Lower Chalkroot Hollow |
Combat |
|
Evasion |
Sunspeckled Grove |
Puzzle |
|
Bordering Death |
Sunspeckled Grove |
Combat - Damageless Trial |
|
Imprecation |
Sunspeckled Grove |
Combat |
|
Skirmish |
Sunkissed Shore |
Combat - Damageless Trial |
|
Cursed Chains |
Ashenbark Woods |
Combat - Thorn Bind Trial |
|
Blinding Dark |
Puca's Fortress |
Combat - Damageless Trial |
|
Deliverance |
Puca's Fortress |
Combat |
|
Vehemence |
Forgotten Knoll |
Combat - Time Limit Trial |
|
Imposing Light |
Forbidden Grounds |
Combat |
|
Primordial |
Overgrown Shrine/Altar of the Faerie King |
Combat |
Time Trial Tir Na Nogs
Of the many Tir Na Nogs available in the forest, there are only a select few you may retry as a timed trial. Finishing these trials in a certain time will net you resources and, if you should finish all at a Platinum Level (and complete all 37 normal Tir Na Nogs), will reward you with a unique costume for Cheshire.
Within these trials, your time can be altered under certain conditions:
- Picking up a small clock will shed five seconds (found on the ground and after defeating minor enemies).
- Picking up a large, golden clock will shed 20 seconds (found in chests, in hidden areas, and by defeating major enemies).
- Taking damage (Cereza or Cheshire) will add five seconds.
- Falling off a platform or drowning will add five seconds.
If you find yourself falling a bit behind in some of these trials for time, don't get discouraged by stopping and restarting in the menu. Some of these trials may take multiple attempts.
Havi♏ng a friend control one joystick/half of your controller can be fun/helpful too!
Name |
Style |
Platinum Time |
Eerie Light |
Puzzle |
00:45:00 |
Rotation |
Puzzle |
01:00:00 |
Pursuance |
Puzzle |
00:25:00 |
Bordering Death |
Combat |
00:45:00 |
Stomping Grounds |
Puzzle |
00:50:00 |
Resentment |
Combat |
01:30:00 |
Evasion |
Puzzle |
01:00:00 |
Protection |
Combat |
00:50:00 |
Off the Rails |
Puzzle |
01:00:00 |
Plunging Down |
Slide |
00:20:00 |
Cursed Chains |
Combat |
01:15:00 |