In addition to the main storyline in 168澳洲幸运5开奖网:Banishers: Ghosts Of New Eden, there's plenty of extra st꧙uff to do. You can explore the map and tackle Haunting Cases, which are like side quests in the game. These cases involve investigating situations where people are being haunted by ghosts from their past due to a certain event that happened between them.

Banishers: Ghosts Of New Eden - Th🦩e Flesh Is Weak Haunting Case Walkthrough
Blame, Asceဣꦰnd, or Banish? The first choice, matters.
Once you arrive at the Hunter's Camp for the first time, you'll have a few Haunting C✤ases to solve as part of proving your💯self in the main quest, The Woodfolks. One of these cases is called Hammer And Tongs.
The choices you make during a haunting case, whether it's between Red and Antea or when they interact with🌟 individuals related to the case, will not affect the story.
The only decision that really matters and affects the story's course is the one you make at the Closure of the Haunting Case.
Investigate The Haunting
When you receive the case quest, your first step is to investigate the haunted house of the blacksmith to gather more information. Inside the forge, you'll find four items marked in green for i🃏nspection. Be sﷺure to examine them to get your first clue.
Next, outside the house, you'll encounter a woman hammering the wall. Chat with her to gather additional details about the case.
Once you've finished your conversation with Nellie, you'll gain access to the house for further investigation. This time, you'll come across a bed that you need to interact with. After doing so, you'll need to perform a ritual called the Harkening.
To perform the Harkening, you'll need two Pyites and two Wild Chervils, which you can find around the Hunter's Camp.
Find Fortune
After watching the echo from the past to gather more information about the case, switch to Antea and examine the stains near the forge to follow the ghost's trail.
Stay in control of Antea as i꧟t will be easier to spot the trail and the green stains.
As you follow the trail, you'll eventually come across a man screaming from a house under attack by wolves.
Defeat the wolves, and the man will emerge for ⛎a conversation. During this talk, you'll gather additional hints and learn more about the case.
Inspect The Tools In The Cabin
After concluding your conversation with "Fortune", you can enter the house and examine the tools to uncover more information about the case.
Once you've finished with that, you'll encounter a blocked door obstructed by a wooden barrier next to the table. 💛Attack the barrier to clear the way,🦋 then exit the house.
Find The Hammer
Outside, there will be stains you can interact with using Antea to reveal another trail. Same as previously, stick with Antea to follow the trail easily. When you reach the end of the trail, you wiওll need to 𒆙descend to the hammer location, which serves as your ghost tie.
From the wooden platform overlooking the hammer, backtrack and head right to ascend a rock wall.
Once you're up, turn left and switch to Antea to interact with the green marks using the Leap Manifestation, teleporting to the other side.
On the other side, make your way down to the hammer, but be prepared for a fight. After dealing with the enemies, interact with the hammer to trigger a scene from the past, shedding light on the case's details.
You'll obtain the Flatter item after the cutscene. Next, you'll need to summon the ghost by performing the Make-Manifest ritual, using the Flatter and two Hoof Fungus.
Once the ghost is summoned, speak to him. With that being done, it's time to head back to Nellie and bring closure to this case.
If you𒀰 want to easily fast travel back to the Hunter's Camp, you can rest in the nearby shelter.
Bring Closure
Back at the forge, you'll need to speak with both Nellie and the "blacksmith" to confront them about their actions. Once you've finished talking with them, it's time to bring closure to the case.
In the decision menu, you'll have four choices:
- Blame Nellie: Sacrifice Nellie for her role in the situation.
- Blame Arther: Sacrifice Arther, the impostor, for his actions.
Both blame decisions will contrib꧋ute to Antea's Resurrection ritual if you're aiming to bring her back to🎉 life.
In addition, this will also impact the dynamic🍃 between whoever you let live between these two characters and how ൩they will interact with you in the future.
- Ascend Fortune: Gently release the ghost with a Release ritual.
- Banish Fortune: Perform a Banishment ritual on the ghost.
There is no right or wrong decision, and we cannot tell you how to play the game.
However, be aware that your choice will impact how the story unfolds and, of course, Antea's fate.

𒅌 Banishers: Ghosts Of New Eden - H✨ome Lies Where The Heart Lies Haunting Case Walkthrough
Home lies where the heart lies.