Summary
- Embrace your dark urges and make evil choices, such as taking Gale's hand, kicking Timber the squirrel, and killing Minthara.
- Punish the goblins mercilessly in Moonrise, either by killing them yourself, having them kill each other, or controlling them with your tadpole.
- Betray your companions and face the consequences, leading to a gruesome death for your beloved and a lonely end to the game. Also, sacrifice the tieflings in the Druid's Grove and fulfill your destiny as Bhaal's Chosen for an absolutely villainous ending.
168澳洲幸运5开奖网:Baldur's Gate 3 offers many choices for how to play your character, whether you're playing the Dark Urge for redemption orꦡ to be downright evil. You can strive to fight against your Dark Urge, but it won't always be succ🌃essful. Sometimes, the Dark Urge wins and you do some pretty horrible things.

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Not every hero is perfect, and sometimes you want to be the villain.🍃 The ability to choose can be a blessing or a curse, depending on how you want to play it off. Here, we've ranked some of the absolute worst things you can do to the people around you in Baldur's Gate 3 as the Dark Urge.
Spoilers ahead! for Baldur's Gate 3!
8 Taking Gale's Hand
The first time your Dark Urge tendencies appear is not long after leaving the Nautilꦆoid. When leaving the wreckage, you'll come across a magic portal where Gale asks for help. Giving in to your Dark Urge to take his hand results in a fade-to-black moment where you hear Gale screaming at you.
When you realize what has happened, the charming wizard is not safe and sound, but instead gone. His is on the ground for you to collect and use later in Act Three. Despite the horrifiꦗc imagery, Shadowheart merely jokes about the encounter and you're free to go.
7 🌊 🐈 Timber, The Squirrel
Another traumatic event occurs when you decide to interact with Timber the squirrel. While you can't make a choice while interacting with the cute animal, the choice is talking to the 🐷squirrel in th first place. As the Dark Urge, you instinctively kick Timber with full force, sending the s🧸quirrel flying into a tree and killing them.
You can choose ho🅠w to respond to your action, either with disgust or justification, bu🅰t your party members won't bat an eye. They're too busy focusing on the mind flayer parasite to worry about a squirrel.
6 🎃 Killing Minthara 🦹
When 168澳洲幸运5开奖网:romancing Minthara, the paladin, which usually requires g🃏ruesome decisions to be made, you'll spend the night together and enjoy a quiet moment afterwards. In that moment, you can either speak with Minthara and question her loyalty to the Absolute or you can kill her before she wakes.

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Killing Mi💦nthara is brutal, as you snap her neck and leave her in the temple where she brought you. No one will be any wiser and everyone will carry on as⛄ if she simply wandered off. It's cruel to use her, but as the Dark Urge, it's not out of character.
5 Pun𝐆ishing The Goblins
When entering Moonrise as the Dark Urge, you'll witness the trial held by Ketheric Thorm. The goblins there are turned over to you for punishment. You can let them go, or you can embrace your instincts and have the goblins killed in one of several ways. You can do it yourself, you can have them kill each o♓ther, or you c🥀an use your tadpole to control them all.
It's cruel and ultimately evil, especially with them begging for mercy over something that is not their fault (since they couldn't recover the artefact that you're holding onto). The decision is ruthles✨s.
4 ♎ Forming An Alliance With Gortash
Forming an alliance with Gortash is an evil decision, but only if you're attempting to be good and have Karlach in your party. If you've chosen to be fully evil, you've likely lost Karlach as a companion. If you're aiming for redemption and she's with you, this is the ult﷽imate betrayal for her.
Gortash may be willing to genuinely work with you as the Dark Urge, but the things he's done to get into power are cruel. Aligning yourself with him all but confirms that you believeꦕ in the Absolute's plan.
3 🅠 Betraying Your Companions
If you fail to kill Isobel by your own hand, your personal butler will arrive to warn you about the consequences. You'll ✨ki💯ll your lover (or whoever you're closest to) instead. Unless you're able to pass the right checks, this results in a gruesome death for your beloved and a confrontation in the morning.
This confrontation likely results in the rest of your party turning against you. You'll have to kill your party members and survive alone. You'll miss out on the conclusions for everyone's personal quests and find t꧑he end of the game much lonelier.
2 ꧃ 🉐 Sacrificing The Tieflings
Ultimately, one of the most heart-wrenching decisions is to betray the tieflings in the Druid's Grove. You're given multiple opportunities to 🐼change your mind, and the vile grin on your face when revealing your betrayal to Zevlor is bone-chilling. The tieflings don't put up much of a fight, so it's more of a massacre.
The celebration afterward is grim, and your party members are disgusted with 🅠you. This decision leaves you feeling grimy, especially if you helped the tieflings in your previous playthrough. Eliminating defenseless innocents is downright evil, but thankfully, the children aren't seen.
1 ꦿ Fulfilling Your ꦬDestiny
While not the most graphic scene, ultimately accepting your destiny as Bhaal's Chosen and taking control of the Netܫherbrain is the most evil thཧing you can do. This is amplified if you attempted to redeem yourself throughout your adventure. Taking the throne and enthralling your party members is absolutely villainous.
While the decision only changes one line of dialogue, you end the game by starting your reign of terror and control over the city of Baldur's Gate. In the process,ඣ you betray the 🌄companions that have stayed vigilant alongside you the entire time.