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Two of the many classes that specialize in magic in 168澳洲幸运5开奖网:Baldur's Gate 3 are the sorcerer and warlock classes. Sorcerers have innate magic abilities, while warlocks obtain their magic from a pact they make with a patron. They both specialize in different forms of magic, and you can enjoy the b𒈔est of both those wo🎃rlds by multiclassing.

168澳洲幸运5开奖网: Baldur's Gate 3: How To Multiclass
Multiclassing allows you to use some interesting, versatile, a♏nd downright♕ overpowered class combinations in Baldur's Gate 3.
With multiclassing, you can take a number of levels from different classes while building your unit. Taking 🌄both the sorcerer anඣd the warlock to make a sorlock character is a great way to become a well-rounded spellcaster that can deal serious damage on the battlefield.
Best Sorlock Build Features
A sorcerer is an awesome pick for those who want a magic build because of the variety of spells and metamagic. Metamagic is a feature that allows sorcerers to expend spell slots to be able to enjoy a number of spell effects:
Metamagic |
Effect |
---|---|
Careful Spell |
Allies automatically succeed saving throws against spells that required them. |
Distant Spell |
Increases the range of the spell by 50%. |
Extended Spell |
Double the duration of conditions, summons, and surfaces caused by spells. |
Twinned Spell |
Spells that only target one creature can target an additional creature. |
Heightened Spell |
Targets of spells that require saving throws have disadvantage on their first saving throw. |
Quickened Spell |
Spells that take an action take a bonus action instead. |
Subtle Spell |
You can cast spells while Silenced. |
The ability to turn an action into a bonus action with Quickened Spell works perfectly with one of the highlights of the warlock class, the cantrip.
This is a powerful cantrip that uses energy to deal 1d10 force damage to a target. You can even amplify the cantrip's damage by using Eldritch Invocations at warlock level two.
That being said, while spamming Eldritch Blast as a sorlock can be a menacing strategy against your opponents, the potential for crowd control and providing support using other spells is also something sorlocks can enjoy.
Best Race For Sorlocks: Halfling Or Half-Elf
When it comes to picking a race for a sorlock, you should decide on whether you want a race that can be more consistent when it comes to successfully dealing damage, or a race that can offer better movement and defense on the field.
Halfing
What makes a halfling a good choic💧e for a sorlock are the racialౠ features they enjoy:
Racial Feature |
About |
---|---|
Halfling Luck |
This feature will allow you to reroll your die if you roll a critical failure on attack rolls, ability checks, or saving throws. This is great if you want to lessen the chances of missing while using your attacks. |
Brave |
This will give you an advantage on saving throws against being frightened. Considering that ma💧ny enemies can inflict this condition on you, this is a great featur🃏e to have. |
Half-Elf
A half-elf is a very balanced choice for sorlocks because you will have multiple proficiencies, move further distancesꦛ, and you'll enjoy other s🌸pecial racial features:
Racial Feature |
About |
---|---|
Base Racial Speed |
Move 9m/30ft per turn. |
Civil Militia |
Enjoy proficiency in the following:
|
Darkvision |
See in the dark up to 12m. |
Fey Ancestry |
Gain an advantage on saving throws against being charmed, and magic can't put you to sleep. |
Best Ability Score Distribution For Sorlocks
For sorlocks, you'll need to focus on Charisma as this gives you a higher chance of hitting enemies with spell attack rolls, and you'll be able to increase the difficulty class of your 💞spells.
The other abilities you'll want to focus on are Dexterity and Constitution.
Dexterity can help increase your armour class, but you want this stat higher so that you can gain higher initiative, which will allow you to take your turns earlier in encounters.
Higher Constitution will increase your maximum hit points and will give you a better chance at maintaining your concentration on spells.
When it comes to the abilities you won't be investing many points in, you will need to maintain a score above ten for your Wisdom to avoid the negatiౠve modifier for Wisdo🅺m saving throws.
Ability |
Score |
---|---|
Charisma |
at least 17 |
Dexterity |
at least 16 |
Constitution |
at least 14 |
Wisdom |
at least 10 |
Best Background For Sorlocks: Charlatan Or Entertainer
You should pick a background that fits more with the types of decisions that you'll be making throughout your journey as you interact with different characters, as this will help you gain more inspiration.
If you'd rather pick a background based on the sorlock's ability score distribution, you can choose charlatan or entertainer
Charlatan
A charlatan improves skills in Deception and Sleight of hand. Deception is a skill dependent on Charisma, while Sleight of hand is dependent on Dexterity.
This is a good option if you prefer deceiving people in dialogues. This is also a good option if your sorlock will be the one picking locks and disarming traps while you explore.
Entertainer
An entertainer improves skills in Acrobatics and Performance. Acrobatics is a Dexterity skill, while Performance is a Charisma skill.
You can pick this option if you want to use your Acrobatics to reduce the risk of being shoved. This is also a good pick if you prefer to use the art of Performance when in dialogues.

Baldur's Gate 3: How To Gain Inspiration As A Charlatan
Get inspired by causing trouble as a Charlatan.
Best Level-By-Level Sorlock Build
Your character can only attain a total of twelve levels. That being said, you'll want two levels in warlock, and the rest will go into sorcerer for your sorlock build.
As you gain levels in each class, you'll be able to pick subclasses for them. As a warlock, you can go for either the fiend subclass or the great old one subclass. Each patron c🥂an grant you a useful feature for your build:
Subclass |
Feature |
---|---|
The Fiend |
Dark One's Blessing: When you kill a creature, you gain temporary hit points from your patron. The total hit points you'll receive are the sum of your Charisma modifier and your warlock level. |
The Great Old One |
Mortal Reminder: When you land a critical hit against a creature, that creature, and nearby enemies must succeed a Wisdom saving throw or become frightened until the end of their next turn. |
They're both v✨ery powerful options, so you can choos༺e either of them.
As a sorcerer, you should go for the draconic bloodline. This subclass enjoys Draconic Resilience: Armour Class, which sets your base armour class at thirteen when you're not wearing armour.
This subclass also gains Draconic Resilience: hit points, which gives you an additional hit point per lev൩el gained in the sorcerer class.
You should also go for the Draconic Ancestry: Brass option under the draconic bloodline subclass, because this will grant you the Sleep spell, and your dragon ancestor will be associated with fire damage.
This means that at sorcerer level six, you'll have fire damage with your Charisma modifier added to it thanks to the Elemental Affinity: Damage feature.
With this build, you can begin encounters by using Quickened Spell and casting Haste.
After that, you can cast Eldritch Blast up to three times. With Agonizing Blast and your increased Charisma, you'll deal devastating damage in a single turn.

168澳洲幸运5开奖网: Baldur's Gate 3: Best Builds For Wyll
Unleash Wyll's true potential with these 🌸powerful Warlock builds.
Best Equipment For Sorlocks
You'll want equipment that can give you additional points for your armour class since you're likely unable to use medium or heavy armour. You'll also need equipment that will improve your ability to cast spells.
Best Early-Game Equipment For Sorlocks
Equipment |
Description |
Location |
---|---|---|
Clothing: Potent Robe |
Armour Class: 10 + Dexterity modifier Gregarious Caster: ⛄Your cantrips deal additional damage equal to y🌠our Charisma modifier. Well-Liked and Well-Fortified: At the beginning of the wearer's turn, the 𒁏robe activates, grantin🃏g them temporary hit points equal to their Charisma modifier. Armour class +1 |
Act 2: Thi꧙s can be received from Alfira as a re🐼ward for completing the Rescue the Tieflings quest. |
Shield: Shield of Devotion |
Armour class +2 You gain 1 level 1 spell slot. Shield Bash:ღ When a for hits you with a melee attack, you can🦋 use your reaction to knock them prone unless they succeed a Dexterity saving throw. Shield of Devotion: Aid |
Act 2: This can be purchased from Quartermaster Ta💦lli at the Last Light Inn. |
Cloak: Cloak of Protection |
Armour class +1 Saving throws +1 |
Act 2: This can be purchased from Quartermaster Talli at the Last 🔜Light Inn. |
Headwear: Fistbreaker Helm |
High Spellcasting: 🧸You gain a +1 bonus to spell save DC. Seldom Caught Unawares: You gain a +1 bonus to initiative rolls. |
Act 2: This can be puꦡrchased from Lann Tarv at Moonrise Towers. |
Gloves: Daredevil Gloves |
Doom Lobber: +1 bonus to spell attack rolls. Daredevil Proximity: your ranged s💧pell attacks are made as melee spell attacks when you are adjacent to a hostile creature. This effect can be toggled off. |
Act 1: Thi𝕴s can be purchased from A'jak'nir Jeera at Crèche Y'llek. |
Footwear: Evasive Shoes |
Armour class +1 Acrobatics +1 |
Act 2: This can be purchased from Mattis at Last Light🍎 Inn. |
Amulet: Spineshudder Amulet |
Crackling Resonance: When the wearer deals damage with a ranged spell attack, inflict 2 turns of reverber𒊎ation on the target. |
Act 2: This can be looted from a mimic found on the upper f🌜loor of Moonrise Towers. |
Ring: Crusher's Ring |
Movement speed increased by 3m/10ft. |
Act 1: Thisꦺ can be looted from Crusher in the Goblin Camp. This can also be obtained by using sleight of hand on the ring if you choose to kiss his feet dur🧜ing your first interaction with him. |
Ring: Ring of Twilight |
Treader by Twilight: You gain a +1 bonus toᩚᩚᩚᩚᩚᩚᩚᩚᩚ𒀱ᩚᩚᩚ armour class while obscured. |
Act 2: This can be found 🎃in🍎side a chest inside a tower located in the Ruined Battlefield. |
Best Late-Game Equipment For Sorlocks
Equipment |
Description |
Location (All in Act 3) |
---|---|---|
Shield: Ketheric's Shield |
Armour class +2 Arcane Enchantment: You gain a ඣ+1 bonus to spell save DC and spe🌱ll attack rolls. Shield Bash: When a for hits you with a melee attack, you can use your reaction to knock them prone unless they succeed a Dexterity saving🔯 throw. Gain an advantage on Dexterity saving throws. |
This can be looted from Ketheric's body. |
Cloak: Cloak of the Weave |
Arcane Enchantment: Yo𝄹u gain a +1 bonus to spell save DC and spell attack rolls. Absorb Elements: Absorb elemental damage once per short rest. Take half damage from the next elemental attack targeting you, and deal an addit🐷ional 1d6 of that element type on your next attack. |
This can be🌼 purchased from Hel🌼sik at the Devil's Fee after unlocking her special stock. |
Headwear: Hood of the Weave |
Arcane Enchantment: You gain a +2 bonus to spell save𒐪 DC aꦿnd spell attack rolls. |
This ca♉ꦺn be purchased from Mystic Carrion in Philgrave's Mansion. |
Gloves: Spellmight Gloves |
Spellmight: When casting a spell that requires an attack roll, you can take 🐎a -5 penalty to the roll to deal an additional 🃏1d8 damage. |
This can be pickpocketed from or received from Lucretious as a ༒reward for completing the Find Dribbleꦓs The Clown quest. |
Amulet: Amulet of the Devout |
High Speꩲllcasting: You gai🔥n a +2 bonus to spell save DC. Godswill: You🍌 gain an additional use of channel divinity charge. Once used, it is restored upon taking a long rest. |
This can be looted from an offering chest in the 🎉basement of the Stormshore Tabernacle. |
Ring: Killer's Sweetheart |
Executioner: When you kꦅill a creature, your next attack rolls will be a critical hit. Once spent, this effect refreshes after a long rest. |
This can be picked up from the floor of the Self-Same Trial in the Gauntlet of S💜har. ꦗThe trial must be completed first for the ring to appear on the spot where your avatar's copy perished. |
Best Weapons For Sorlocks
The source of your damage will be primarily from your spells. That being said, you should pick weapons that will give you bonuses when it comes to spellcasting.
Best Early-Game Weapon
Equipment |
Description |
Location |
---|---|---|
Quarterstave: Melf's First Staff |
One-handed: 1d6 + 1 (2🤪~7) + Strength𒀰 modifier (bludgeoning damage) Two-handeꦛd: 1d8 (1~8) + Strength modifier (bludgeoning damage) Arcane Enchantment: You gain a +1 bonus to spel✱l save D🤡C and spell attack rolls. Spell: Melf's Acid Arrow |
Act 1: This can be purchased from Blurg in the 🍒Myconid Co💮lony. |
Best Late-Game Weapons
Equipment |
Description |
Location |
---|---|---|
Quarterstave: Markoheshkir |
One-handed: 1d6 + 2 (3~8) + Strength modifier (bludgeoning dam🗹age) Two-handed: 1d8 + 2 (3~10)🦩 + Strength modifier (bludgeoning d♏amage) Arcane Enchantment: You gain a +1 bonus to spell save dc and spell at😼tack rolls. Arcane Batte꧑ry: Alleviate the arcane burden of spe♍llcasting with the power of this staff. The next spell you cast doesn't cost a spell slot. Spell: Kereska's Favour |
Act 3: This can be 🍨looted from the inside of a globe of invulnerability in Ramဣazith's Tower. |