Clerics are one of the most powerful classes in 168澳洲幸运5开奖网:Baldur's Gate 3, and light clerics are one of the more attack-focu🦄sed subclasses. This makes them an excellent force of both damage and support on the battlefield. Wielding the power of holy light and fury, they both deal damage to enemies themselves and create opportunities for their team to deal more damage, too.

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Since they serve gods of light that harness the power of radiant damage, this build utilizes the Radiating Orb and Reverberation conditions. Clerics are good at inflicting conditions, good and ꧑bad, and this build takes full advantage of this to keep enemies vulnerable.

Best Races and Backgrounds For A Light Domain Cleric

Baldur's Gate 3 split screen of a gold dwarf and high elf cleric

Your race and background won't make or break your light domain cleric. However, they could benefit from some extra health 🐼to 𒊎keep them standing, and an extra cantrip couldn't hurt.

Race

Features

Gold Dwarf

Gold Dwarves have Darkvision and Advantage on saving throws against poison, as well as resistance against poison damage, as well. They also benefit from an extra hit point every level, increasing your overall hit points by 12 once you reach max level.

High Elf

Like all elves, high elves have Perception proficiency, Darkvision, an Advantage on saving throws against being charmed, and can't be magically put to sleep. Atop this laundry list of useful advantages, they gain an additional cantrip. While this cantrip won't benefit from your class's damage boost, it's always nice to have another.

Character creation will start out with a +2 bonus to Widom and +1 to your Strength. Change your +1 bonus to Constitution, instead. This will give you more health and boost savi𒊎ng throws. Your strength is not as important because this build is not weapon-focused.

Your background will grant you two additional skill proficiencies. It will also determine how you gain inspiration throughout the game since you obtain inspiration points by making choices that align with your background.

Background

Proficiencies

Acolyte

  • Insight
  • Religion

Sage

  • Arcana
  • History

Acolyte aligns well with the religious focus of the class. The Sage background grants profic🍷iencies in two intelligence skills, wh🍸ich could be helpful since intelligence is your dump stat as a light cleric.

You can't change your race or background after you leave character creation, so choose something you like.

Baldur's Gate 3 light domain cleric spellbook

While your light domain spells are mostly offensive, 168澳洲幸运5开奖网:the rest of the cleric spell list offers support spells, too. is an essential offensive s😼൲pell you'll need to grab on top of your domain spells, though.

For this build, any so꧂urce of radiant damage is useful.

Spell Level

Top 3 Recommended Spells

Cantrip

, ,

1

, ,

2

, Spiritual Weapon,

3

, ,

4

, ,

5

, ,

6

, ,

How To Level A Light Domain Cleric

Baldur's Gate 3 Shadowheart taking War Caster feat in level up.

Your features as a light cleric grant you offensive spells and defensive abilities, such as Warding Flare.

Level

Features Unlocked

Notes

1

Level 1 Spells


New Domain Spells


Warding Flare

Your new domain spells are the Light canꦬtrip, , and .


Warding Flare is a Reaction you can use to give an attack roll against you Disadvantage, pꦚotentially causing an attack that would have hit to miss instead.

2

Channel Divinity Charge

You unlock your Channel Divinity abilities, Turn Undead and Radi𓆉ance of the Dawn. Radiance of the Dawn a🅰llows you to dispel magical darkness and deal radiant damage.

3

Level 2 Spells


New Domain Spells

Your new domain spells are and .

4

New Cantrip


Feat

For your first feat, take War Caster, which grants Advantage on concentration saving throws and the ability to cast Shocking Grasp as a r𝓡eaction. This is an offensive build that will rely on concentration for some central🤡 spells, such as .

5

Level 3 Spells


New Domain Spells


Destroy Undead

Your new domain spells are and .

6

Channel Divinity Charge


Improved Warding Flare

You can now use Wardin꧟g Flare to protect an a🌺lly, rather than just yourself.

7

Level 4 Spells


New Domain Spells

Your new domain spells are and .

8

Potent Spellcasting


Feat

Your cleric cantrips and now h🧸ave your wisdom modifier added to their damage roll.


Take an Ability Improvement for this feat and increase your wisdom to 19.

9

Level 5 Spells


New Domain Spells

Your new domain spells are and .

10

New Cantrip


Divine Intervention

Divine Intervention allಌows you to call upon your deity for a powerful ability, but only once. Sunder the Heretical is a particularly good option for this build, but be sure ✃to save it for a very challenging fight.

11

Level 6 Spells

12

Feat

For your third and final feat, you'll want to take another Ability Improvement to boost your wisdom up to 20ꦜ, and increase either your const𒉰itution or dexterity by one. Constitution will increase your health, and dexterity will increase your armor class and initiative rolls.

Boosting your ✨wisdom is espe🐬cially important as an offensive spell caster. The more effective and accurate your spells are, the more often enemies take damage.

While there is armor that grants Advantage on concentration saving throws as opposed to taking the feat War Ca📖ster, this build will pass on it in favor of armor that inflicts Radiating Orb or Reverberation.

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Best Equipment For A Light Domain Cleric

Baldur's Gate 3 Shadowheart with Blood of Lathander and Thunderskin cloak

This build focuses on equipment that inflicts the conditions Radiating Orb and Reverberation. Because light clerics make for good offensive spell casters, these conditions turn your attack spells into support actions, too, through the debuffs they inflict.

Radiating Orb

  • -1 to attack rolls
  • Affected enemy sheds bright light that counts as daylight in an area

Reverberation

  • -1 to strength, dexterity, and constitution saving throws per remaining turn
  • With five or more turns inflicted, the affected enemy takes 1d4 thunder damage and must make a constitution saving throw or fall Prone

All the armor for this build is available well before the end of Act 2, wi♉th a couple of items available as e🌌arly as the Underdark in Act 1.

Armor Name

Armor Type

How To Obtain

Features

Luminous Armor

Armor

Act 1


Found in a chest in the Selûnite Ou🔯tpost of the Underdark

  • Radiating Shockwave: When you deal radiant damage, cause a Radiant Shockwave that inflicts one turn of Radiating Orb on enemies within range.

Luminous Gloves

Gloves

Act 2


Found in a chest in the Ruined Battlefield

  • Radiating Orb Gloves: When you deal radiant damage, inflict one turn of Radiating Orb on the target.
  • +1 to strength saving throws

Coruscation Ring

Ring

Act 2


Found in a chest in the 168澳洲幸运5开奖网:cellar of Last Light Inn

  • Arcane Radiance: If you are illuminated by a light source while you deal spell damage, inflict two turns of Radiating Orb on your target.

Callous Glow Ring

Ring

Act 2


Found in a chest in The Gauntlet of Shar

  • Callous Glow: Inflict +2 radiant damage against illuminated creatures.

Spineshudder Amulet

Amulet

Act 2


Looted from the Mimic in Moonrise Towers

  • Crackling Resonance: When you deal damage with a ranged spell attack, inflict two turns of Reverberation.

Thunderskin Cloak

Cloak

Act 2


Sold by Araj Oblodra in Moonrise Towers

  • Dazing Echo: When an attacker with Reverberation deals damage against you, it must make a constitution saving throw or become Dazed.

Boots of Stormy Clamor

Boots

Act 1


Sold by Omeluum in the Eღbonlake Grotto after completing his quest.

  • Arcane Echomalefaction: When you inflict a condition on an enemy, also inflict two turns of Reverberation.

Your armor does a lot of the heavy lifting for inflicting those debuffs passively. With your weapon, you'll want something that makes your spells harder to evade, grants extra spells, or both.

Weapon Name

Weapon Type

How To Obtain

Features

Mace

Act 1


1⛦68澳洲幸运5开奖网:Complete the⛄ quest Find the Blood of Lathander

  • Lathander's Blessing: Once per long rest, instead of being downed, regain 2d6 hit points. Nearby allies also regain 1d6 hit points.
  • Lathander's Light: Sheds light that blinds undead and fiends
  • Gain the spell , which deals radiant damage

Quarterstaff

Act 3


168澳洲幸运5开奖网:Ramazith's Tower

  • Arcane Enchantment: +1 to spell save DC and spell attack rolls
  • Arcane Battery:
  • Gain the spell Kereska's Favor

Morningstar

Act 3


Sold by Vicar Humbletoes in Stormshore Tabernacle

  • Radiant Strike: Inflict one turn of Radiating Orb on a hit
  • Sanctified Weapon: Undead creatures have a chance to be Turned on a hit
  • Dawnburst Strike: Action which causes this hit to deal additional radiant damage equal to your proficiency bonus. On a hit, the weapon also lights up the surrounding area and enemies must succeed a constitution saving throw or be blinded.

How To Play A Light Domain Cleric

Baldur's Gate 3 Shadowheart casting Fireball

Given your speciality with offensive spell attacks, your light domain cleric should be just as much of an attacker as they are a support and control spell caster. , , and are excellent sources of damage early on. Once you get your hand🦹s on , you have quite the set of damage-dealing spells.

As a cleric, your job is still to support your team, as well. and are essential spells to give your tea🅷m attack advantages.

, for earlier levels, and your domain spell are defensive AOE spells that can turn the tide of a fight with many enemies. can be placed at a choke point, so enemies are forced to take damage in order to get closer to your team.

Perhaps your most powerful offensive spell is your domain spell . This spell is not on the usual cleric spell list, and light clerics are lucky to benefit from this high-damage spell with a huge AOE. This is another great spell for fights with a lot of sma🦩ll enemies at 💦once.

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