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The Fighter class of 168澳洲幸运5开奖网:Baldur's Gate 3 is classic, reliable, and hard-hitting. They're a class that's notoriously amazing at what they do—and what they do is hit stuff really hard. In this way, they're straightforward to build and play, and the𝓡 🐼subclass Battle Master is one of the best, with some special abilities to take advantage of.

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If you're looking to make the most of your Battle Master, here's how to make them as strong as they can be. The Fighter class is versatile, but this specific build works best on a melee Fighter with two-handed weapons. To make the most of this setup, you'll need to focu💃s on mobility, damage, and getting advantage over your enemies.
Best Races And Background For A Battle Master Fighter
The race you select isn't going to make or break your𝐆 Fighter build, but there are a cou🏅ple of options that lend themselves particularly well to being Fighters.
However, don't forget that you cannot change your race or background after you select them when making your character.
Race |
Notes |
---|---|
Half-Orc |
The🌜y have Intimidation skill proficiency and Darkvision, which are both great. On top of that, they have a couple of useful features.
|
Githyanki |
Githyanki benefits from high mobility with the racial abilities they unlock in later levels, and . If a Fighter can't get to something, they can't hit it, so you'll want to bဣe able to cover enough distance to reach enemies in comꦅbat.
|
Wood Elf |
This is another good option because of their mobility. Additionally, their Stealth Proficiency makes it easier to surprise enemies, allowing you to get an extra round of🐻 combat against them.
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Like with your race, your background won't impact the success of your Fighter too much. Certain proficiencies can give your Fighter a leg up in combat and conversation, though.
Be sure to consider your own play style when selecting your background. If you value talking your way out of a fight more than ♏marching headfirst into combat, consid✨er options that boost your Charisma skills.
Background |
Skill Proficiencies |
Notes |
---|---|---|
Soldier |
|
Soldier meshes well with a Fighter's role in combat, and Athletics proficiency will allow them to jump farther, and make them more likely to succeed in shoving enemies. If you're playing a Half-Orc, remember that you'll have proficiency in Intimida🤪tion with or without this background. |
Outlander |
|
Athletics is always good, as explained above. Survival proficiency will help you find those hidden dig spots throughout the map. This is nice but unnecessary, 168澳洲幸运5开奖网:especially after💫 you unlock Scr🐼atch's summon. |
Guild Artisan |
|
As long as you have no qualms about your background and class not making too much sense, this background grants you a Persuasion proficiency you otherwise can't get as a Fighter. You'll want to assign one of your other proficiencies to Athletics so you can still get those useful benefits. |
Ability Scores For A Battle Master Fighter
As a Fighter, your most important stats will be Strength for your attacks, Dexterity for armor class and initiative, and Constitution for your health. This is a melee build, so Strength should be the highest stat.
If you want a ranged Fighter, make Dexterity your highest stat instead.
Ability |
Base Stats |
---|---|
Strength |
17 |
Dexterity |
13 |
Constitution |
15 |
Intelligence |
10 |
Wisdom |
12 |
Charisma |
8 |
How To Level A Battle Master Fighter
Level |
Features Unlocked |
Notes |
---|---|---|
1 |
Fighting Style |
This will be selected during character creation. We recommend Defense because you can't go wrong with a +1 boost to AC. That being said, Great Weapon Fighting is an excellent option as well. |
2 |
Action Surge |
One of the Fighter class's most powerful assets. This refreshes on a short rest, meaning you can use it three times per long rest, so don't be shy about using it. |
3 |
Gain three Battle Maneuvers |
The first three Maneuvers you should grab are:
Rally is extraordinarily useful to revive Downed party members for just a bonus action and one of your Superiority dice. |
4 |
Feat |
Take an Ability Improvement for +2 to your Strength. This will improve all of your weapon attacks and bring your Strength up to 19. Fighters get an extra Feat, so you can improve your attack stat without sacrificing other usefꦐul Feats. |
5 |
Extra Attack |
Attack twice per attack action, essentially doubling your damage each turn. |
6 |
Feat |
Take the Savage Attacker Feat. For every melee attack, you'll roll damage twice and use the highest result. While this doesn't guarantee higher damage, it sure gives yo🅘u a better s♋hot. |
7 |
Gain two more Battle Maneuvers |
The next two Maneuvers you should select are:
Disarming Strike can make non-spell-casting enemies essentially helpless unless they waste a turn to re-equip their weapon. Precision Attack is useful for enemies that have high defense. It als💖o doesn't cost an action, meaning you can use it at any point during your turn. |
8 |
Feat |
Grab Heavy Armor Master on this level to increase your Strength by one. This decreases incoming damage from magical attacks by 3 while wearing heavy armor, and will max out your Strength to 20, to boot. |
9 |
Indomitable |
Once per long rest, you can reroll a failed Saving Throw. This doesn't cost a reaction, s🌱o you can still make one if you'd like. |
10 |
Improved Combat Superiority Gain two more Battle Maneuvers |
Not only are your Superiority Die now 1d10 instead of 1d8, yo൲u also get to select two final Battle Maneuvers. Go ahead and grab:
|
11 |
Improved Extra Attack |
This is one of the greatest abilities of the Fighter class. With this, you can make three attacks per attack action. |
12 |
Feat |
For your final Feat, take Great Weapon Master. Using a two-handed or versatile melee weapon, any critical hit or kill will grant you an additional attack as a bonus action. You can also toggle the ability to deal 10 additional damage at the cost of a -5 attack roll penalty. While t🐭his is a substantial penalty, by the time you're level 12, you'll have plenty of attack roll boosts available to you to negate this. |

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Equipment Recommendations For A Battle Master Fighter
What you're looking for here is high armor class, reduced damage, and increased mobility. For this reason, we recommend heavy armor. Fortunately, t🐼here are plenty of great options, even early on.
Armor
Name |
Gear Type |
How To Obtain |
Gear Features |
---|---|---|---|
|
Armor |
Act 1 |
|
Reaper's Embrace |
Armor |
Act 2 Loot from Ketheric Thorm |
|
Cloak of Protection |
Cloak |
Act 2 Sold by Quartermaster Talli at Last Light Inn |
|
Gauntlets of Hill Giant Strength |
Gloves |
Act 3 House of Hope |
|
|
Footwear |
Act 2 Given by Thulla in the Myconid Colony. |
|
Amulet of Greater Health |
Amulet |
Act 3 House of Hope |
|
For mobility, the Boots of Speed are excellent for giving you a boost to movement to reach far-away enemies.
The Gauntlets of Hill Giant Strength are a no-brainer for any Strength build since they automatically set your Strength to 23. The Amulet of Greater Health will contribute to your tank potential by substantially increasing your max health.
Weapons
There are several excellent Greatsword options for a two-handed melee build. 168澳洲幸运5开奖网:While it's not easy to obtain and won't be available until late Act 3, Balduran's Giantslayer is the best choice.
Name |
Weapon Type |
How to Obtain |
Weapon Features |
---|---|---|---|
|
Greatsword Two-Handed |
Act 2 Loot from Corsair Greymon |
|
|
Greatsword Two-Handed |
Act 3 Loot from Sarevok |
|
|
Greatsword Two-Handed |
Act 3 Loot from Ansur |
|
How To Play A Battle Master Fighter
One of the many great things about a Fighter is that they are simple and fun to play. With a high AC and health pool, you should be at the front line of combat, tak꧒ing hits to protect your other party members.
To mitigate the penalty to attack rolls that Great Weapon Master: All In gives you, you should also focus on giving yourself advantage against enemies wherever possible. Utilize your Battle Maඣneuvers, such as Trip Attack and Precision Attack, to give yourself a better shot at succeeding rolls even with the penalty.
You can als💝o rely on other party members here to help land attack rolls with Great Weapon Master. For example, Shadowheart's Guiding Bolt can give you Advantage on your next attack roll. O🐻r any spellcaster with Haste can cast it on you.
In the first turn of combat, don't be shy about using your action to Dash, , Jump, or use any combination of action and bonus actions to get y🌳ourself into the thick of combat. The sooner you can be within striking range of enemies, the sooner you can start hacking away at them.

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