Summary

  • Wood elves make great monks with extra movement and stealth skills, doubling down on versatility and agility in combat.
  • Half-orcs may not be the best choice long-term, but their abilities like Savage Attacks and Relentless Endurance can be crucial early on.
  • Duergar dwarves offer unique perks like Superior Darkvision and Invisibility, making them ideal for stealthy gameplay and surprise attacks.

Monks are the masters of balance, serenity, and peace — everywhere is peaceful after you beat everyone up, after all. 168澳洲幸运5开奖网:Baldur's Gate 3 adapts and significantly buffs the monks from Dungeons & Dragons, making them one of the most dangerous me🗹lee combatants, if not the most dangerous, thanks to these🎀 changes and proper equipment.

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Baldur's Gate 3: Complete Guide To Monks

The Monk is an interesting class🐷 in Baldur's Gate 3. What initially seems like a weaker version of the Fighter is capable of so much more.

All that said, you can optimize your monk even more with the game's races, ensuring that whichever you choose will fit the gameplay style you want, whether it's fighting from the shadows, bending elements with your k🗹i, or the old-fashioned punches and kicks on people's faces.

Updated on August 12, 2024, by Lucas Olah: Sadly, the game has had no new races added to it - unless you're counting mods. Still, it's always nice to look back upon previous work and check if our information holds up, ensuring your monk will be as deadly as you can make them. There's also one race we looked over, the half-orcs, which, while not the best compared to other entries here, is still worth talking about. Thus, let's take a deep breath and get our flurry of blows ready.

8 Wood Elf

For A Longsword Monk

An important feature that will be significant for a few race choices here is the Monk Weapon trait. It allows you 168澳洲幸运5开奖网:to use Dexterity instead of Strength on any weapon you're proficient with, as lo༺ng as they don't have the Heavy or Two-Handed properties.

Versatile weapons — weapons that can be used with one or two hands — don't count as Two-Handed, and that 🥃opens some opportunities.

Every elf is proficient with longswords, giving you access to many weaponꦑs you may find on your adventure. They also come with free Perception, resistance against charm effects, immunity from being put to sleep, and Darkvision.

We recommend wood elves because they also get Stealth skill and extra movement, which will stack with all the bonus movement from your class, l♉etting you go pretty far without dashing.

7 ꦫ Wood Half-Elf

Not As Good As The Elf, But Far From Bad

The benefits for the𒅌 wood half-elf aren't too different from the usual wood elf. You'll still get Darkvision, resistance to Charm, immunity to Sleep, extra movement, and the Stealth skill. The🎉 major changes are the lack of free Perception and weapon proficiencies.

Most weapon proficiencies here are two-handed, meaning they won't serve you. In the end, you'll still get a good bonus, light armor proficiency, or shield proficiency if you don't want to focus on wisdom, and you'll be able to use a 168澳洲幸运5开奖网:dexterity-based glaive from Act 3, 🗹though it still won't count as a monk weapon. Still, while the wood half-elf is effective, we recommend the wood elf over them.

6 Githyanki

Everywhere Is Within Reach

The gith are another option for wielding longswords, but the rest of their features change significantly. They get Astral Knowledge, which will help you diminish your weak skills and even help with dialogue, 168澳洲幸运5开奖网:as Charisma is likely not your strong suit.

But the most significant benefit here is mobility. As you level up, you'll get Enhance Leap and . Jumping comes from Strength, which you probably don't have either, so the bonus is ver🐻y helpful, along with Misty Step, ensuring you'll reach ꦛopponents even if they're exceptionally far.

Monks eventually get a 6m bonus to their jump, which also stacks hꦡere, 🌌not to mention their constant movement speed boosts, making gith monks one of the best builds in terms of sheer mobility.

5 𓄧Gold Dwarf

Less Squishy Than The Average Monk

Dwarves also have great potential to become monks. Similar to Elves, they get a few extra weapon proficiencies, with one of them being warhammers. They have the same damage and pro⛎perties as the longswords, but their damage type is bludgeoning, which is slightly better than slashꦿing due to enemies' resistances and weaknesses.

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Monks aren't easily multicl෴assed in Baldur's Gate 3, but some combinations truly shine.

Dwarves, in general, get resistance against poison, a pretty common effect, thus making the resistance useful, along with , and Gold Dwarves, in particular, get a s🐈light buff to their hit points, which is pretty helpful considering that the monk's health is based 🅘on the d8, a relatively low hit die.

4 Duergar

Hit Harder, Hide Better

We have one more dwarf subrace worth m🌊entioning. The Duergar will get everything mentioned above minus the hit point increase. Instead, they'll get Superior Darkvision (doubling the range to 24m), and th🎃ey'll get both Enlarge at level three and Invisibility at five.

Invisibility alone is highly useful as you caಞn start many surprise rounds, and Enlarge will increase your damage a bit, making i🃏t useful for emergencies. They are a good fit for Way of the Shadow, though they'll work with any subclass.

3 Half-Orc

Resist Death And Be Brutal

While half-orcs may not be the best option in the long run, they are a good choice for early levels, especially in 168澳洲幸运5开奖网:an honor mode campaign, where survival is very important. Aside from a free Intimidation proficiency, you get Relentle꧟ss Endurance and Savage♏ Attacks. Oh, and Darkvision.

Savage Attacks give you an extra die when you land a critical attack with a melee weapon - sadly, your unarmed strikes don't count. As for Relentless Endurance, you get to stay alive with a single hit point whenever someone drops you to zero hit points once per long rest. While⭕ Savage Attacks will eventually be less useful if you stop using weapons, Relentless Endurance is effective all the way.

Though you can wield longswords and warhammers with these builds, unarmed strikes may hit harder depending on your subclass and gear, as many glove൲s will he🐼lp with unarmed strikes. Weapons will be useful at early levels, though, since it takes a while for you to fully replace them with your fists.

Still, there are powerful weapons in the game that are good to wield💫, and their chance to hit may be higher even if the damage is lower.

Feel free to research the game's legendary weapons, see what fits, and still ensure your unarmed attacks hit hard, as you can use them with your ♊bonus action.

2 🎐 Halfling (Any) ꦓ

Who Needs Skills When You Have Luck?

Halflings are perfect as any class, as their features are just good in general, meaning you should consider halfling for any character you make. They have Halfling Luck, al🐼lowing them to re-roll any natural one once, regardless if it's for Attack Rolls, Saving Throws, or Ability Checks, meaning you have to roll two nat-ones in a row to actually get a critical failure.

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Baldur's Gate 3: 12 Best Feats For Monk

Becau🙈se your fists still aren't doing enough damage.

Both subraces work well here. Lightfoot gets an advantage on stealth checks, meaning Way of the Shadow will also benefit from them, while Strongheart will give you resistance to poison similar to dwarves, which is m🃏ore useful if you intend to make a monk that goes head-first into danger and stays in the frontline, as resistances can save your small health bar from imminent danger.

Both halflings and dwarves get less movement speed, but due to monk's extra movement, it balances things out. You'll still move a 🐈lot as a monk even if 🐠you pick one of these races.

1 Dragonborn 𒁏 🃏

Get A Resistance And Look Good While You're At It

Despite the🎉 amazing aesthetic, dragonborns aren't very good in terms of optimization. However, since monks don't need many features to thrive, dragonborns can be a good choice merely due to the damage resistance they get, as you have many options to choose🦋 from.

Their breath weapon can be occasionally helpful, too, if your monk subclass doesn't provide area attacks, as you can still use your bonus action to give two more punches along with it. We recommend cold or lightning damage, as few are resi🔯stant to these, or fire or poison for the resistance, though your breath weapon may be less effective, as resistance to these types is more common.

Next
Baldur's Gate 3: Best Weapons For Monks

These are the be🧔st weapons for monks to use in Baldurꦅ's Gate 3.