168澳洲幸运5开奖网:Baldur’s Gate 3 is filled with all sorts of magical items that can help you in your journey, each shaping your quest and making each playthrough different. Certain effects are repeated, but that’s all for the better; you have morꦫe than one character to manage, and nothing guarantees that you’ll find every single item out there.
And you shouldn’t be trying to find everything, particularly on your first playthrough. Yet, if this isn’t your first rodeo, or you just want the most efficient journey through Faerun, there are certain key items that you won’t w♋ant to miss.
Updated February 18, 2024 by Jon Eakin: Baldur's Gate 3 has cemented itself as one of the greatest games ever made, and players are still discovering everything it has to offer. We decided to update this article with some more of the best magic items available to you, to better equip yourself for the epic adventure ahead. We also improved the article's existing content to make it a more magical reading experience.
13 Amulet Of Selûne's Chosen
Free Health
The allows the use of a unique spell, Selûne's Dream, which is a little tricky to get much value out of. 168澳洲幸运5开奖网:It has a hidden use, howe💟ver, if you're savvy enough. The s🃏pell provides anywhere from one to eight points of healing, but does put the target to sleep, a far from ideal strategy during fights.
Elves are completely immune to being magically forced to sleep, though. This means you can us𒉰e the item, and the spell cast from it, as a source of free healing for your Elven party members. It may not be much, but it's free of consequences and an easy item to obtain early.
Th🐎e amulet can be located in the Goblin Camp in Act 1, making this an item you can pick up early in your adventure.
12 Amulet Of Misty Step 🧔 ൲
Get To Steppin'
Mobility is one of the most valuable tools available in Baldur's Gate 3. is a fantastic teleportation spell, allowing you to reposition both in and out of combat, and the allows you to cast that very spell, making it an ideal 🐷choice for your martial cha🏅racters.
You can nab the amule🀅t early in the game, in Act 1. Specifically, it's in a gilded chest in the Defi🌄led Temple, part of the Goblin Camp location. Snag it early and hand it to someone like Karlach to make sure she can always get up close and personal with your enemies.
11 ﷺ Helldusk ♓Armor
Worth The Work
The Helldusk Armor is one of the best items in the game but is fittingly locked behind a boss fight against the fiendish Raphael in Act 3. If you're able to take him down though, you're in for a🐷 real treat.

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Anyone who wears the armor is proficient with it, which is great, but not the best part. If you make a saving throw against a spell, the enemy who cast it against you takes damage. You also gain Resistance to Fire damage, immunity to the Burning condition, ꦅand reduced damage from all sources by three꧅. If all that isn't enough, it also lets you cast Fly on yourself.
10 Potent Robe🌞 ๊
Casting With Style
The is an item that best benefits Charisma-based casters like Bards, Warlocks, and Sorcerers, but can be good for any caster provided ♈🦄they have at least decent Charisma. While wearing it, all your cantrips deal additional damage equal to your Charisma modifier.
What's really special a🐟bout the Potent Robe is that at the start of each of your turns, you gain temporary hit points equal to your Charisma modifier. This provides you with a constant buffer of extra health, keeping your vulnerable ✅caster alive for longer.
9 🗹 Boots Of Speed
Gotta Go Fast
These Boots might seem underwhelming at first, but they can carry you to the endgame. They allow you to dash as a bonus action, and you can use that ability every turn. While Monks and Thieves might𝓡 find this ability r𒈔edundant, classes that either lack this ability or simply don’t have a use for their bonus action will never want to remove the boots.
You’ll find the Boots at t🍌he Underdark, being held by Thulla. She’ll give them as a reward for dealing with the Duregar, and since you need to deal with them anyway for a handy boat, the Boots are a nice bonus.
8 𝓡 Corvid Token ❀
With An R
Thꦜe Corvid Token allows you to turn into a Dire Raven, gaining all the bene☂fits of the Wild Shape without needing to be a Druid. This not only allows you to fly, but in a pinch, the Raven’s health can save you from any devastating blow, since the attack would need to peel off the Wild Shape’s hit points before your own.
To get it, you’ll have to ꦦbuy it from Mattis in Act 3, at the refugee camp in Rivington. Of course, he needs to be alive to sell it, so if you’re doing an evil playthrough you might lock yourself out of this powerful amulet.
7 𒀰 Cloak Of Displacement
Set And Forget
Sold by Danthelon in Act 3, this Cloak gives disadvantage to attack rolls made to the wearer until they take damage. It reacti🌠vates every turn, making it not only a great defensive tool but also a versatile one since every class would find it useful.

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The ite🎃m does appear late in the game, but 🅠its simple use allows it to compete against most other cloaks. There’s no need to activate it, giving an added defense to any role. Tanks take great benefit from it since it can help shrug off the first few blows, but keep in mind that any kind of damage will remove the effect, so avoid flaming surfaces.
6 🍰 Gr༺ymskull Helm
Worth The Struggle
While not the easiest helmet to obtain, the is a mu𒁃st-have for any heavily armored tank. Its main ability is the immunity to c♎ritical hits, making it the bane of assassins everywhere. It also allows you to cast Hunter’s Mark, a very useful spell, and the final benefit is resistance to fire damage, the most common elemental type you’ll find.
You can find this item in Act 1, but you’ll have to defeat Grym, a massive Golem protectꩵing The Adamantine Forge. While it is a complicated boss fight, you’d want ෴to beat it not only for the helm, but also for the chance to craft some excellent weapons.
5 Amulet Of Lost Voices ♏
Makes A Spell Redundant
The spell is very useful for information gathering, so much so that the game has plenty of 168澳洲幸运5开奖网:decapitated bodies to stop yo♕u from using it on everyone. It𝔉 is particularly useful during murder mystery scenarios since you can just ask the victim who did it.
The spell does take some levels and a spell slot to use, or you can just get the , allowing you to cast the spell without expending resources. You can find it atꦐ the very beginning of the game, at the end of the Dank Crypt. You’ll want to go there anyway to unlock Withers and access his services, so the trip is never wasted. 🉐
4 Disint👍egrating Night Walkers
Made For Walking
The not only have two very useful abilities, but they are also very easy to acquire. Found in Act 1, at the end of the Underdark path, these boots are being used by True Soul Nere. He’s trapped under some rubble and demands that you save him, but if all you want are his boots, you can just leav💞e for a while. Once you come back, the rubble is gone, and he’ll be dead, his loot yours for the taking.
Once acquired, these boots will m♈ake you immune to any moveme♕nt-impairing effect, like ensnared or slipping. What’s more, you’ll be able to cast Misty Step once per short rest, making it one of the better items with the Misty Step ability included.