Summary
- Assassin's Creed Shadows will have been in development for four years when it launches this November, which will be the longest time spent on a game in the series.
- Lead producer Karl Onnée claims that this is mainly because Ubisoft is trying to make the game "as authentic as possible."
168澳洲幸运5开奖网:Assassin's Creed Shadows has been in development for four years, and while that may seem pretty normal given the state of the industry at the moment, that's actually the longest amount of time an Assassin's Creed game has been in development. Despite the Odyssey and Valhalla, Shadows will have been in development for 25 percent longer than the latter 168澳洲幸运5开奖网:when it launches i🥀n November this year.

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According to the game's lead producer, Karl Onnée, in an interview with , the long development time on Assassin's Creed Shadows is all about ensuring the game is as "authentic as possible." Assassin's Creed games have long been considered incredible feats of historical accuracy, so much so they can be considered educational tools in some capacity, and Onnée explains that getting that level of accuracy right takes time.
"We are trying to create a game that is as authentic as possible. It's something we take pride in," says Onnée. "And that is also a very long process. When we build a Japanese house from feudal Japan, it is very different from, say, a French medieval house or an English one. So you have to learn as artists where things go inside a feudal Japanese house… maybe the food doesn't go there. You have to get everything you need to know and learn it. And that process is long."
Assassin's Creed Shadows Has Its Authenticity Under A Microscope
More than any other game in the series before it, Assassin's Creed Shadows' authenticity has been scrutinized relentlessly online, most likely stemming from the vitriol surrounding protagonist Yasuke. Arguments have been made ever since the game's reveal that Yasuke isn't a samurai, something 🥂which an actual Japanese historian has debunked, and fans of the series have had Assassin's Creed Shadows under the microscope ever since.
Of course, Ubisoft has admittedly dropped some real clangers in the past couple of months, most notably using a real-life Japanese historical re-enactment group's flag in some Assassin's Creed Shadows concept art and allegedly claiming a replica of One Piece character Roronoa Zoro's sword as Yasuke's. Still, Ubisoft has been doing its best, and while its public state🐻ments surroundiꦗng concerns over authenticity have been a little lackluster, there's obviously a lot of love for the time period that the developers are working with.

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