It would be easy to see 168澳洲幸运5开奖网:Assassin's Creed Infinity as the ultimate example of everything wrong with the games industry today. Instead of continuing the business model that has worked from the dawn of the medium, Ubisoft is pushing future games onto one shared online platform. Pair that with the company's plentiful hostile decisions — like locking a Star Wars🦄 Outlaws mission featuring Jabba the Hutt behind a battle pass for a single-player game (!) — and statements — like saying players should 168澳洲幸运5开奖网:g𝔉et comfortable with not 🧸owning their games — and it's easy to see Infinity as one more example of the French corporation being out of touch with what real players want.

Assassin's Creed Infinity Will Be The Home Of Hexe & Red

That's all true, but there are some benefits to a platform like Infinity. Instead of marshaling its resources to make one mammoth game, Ubisoft's strategy for Infinity seems to be to make big and small games, put them on the hub, and see what players respond to. 168澳洲幸运5开奖网:Assassin's Creed Red seems to be the traditional game in the series, and is set in Feudal Japan. Assassin's Creed Hexe, meanwhile, is reportedly a "168澳洲幸运5开奖网:more linear" game than past Assassin's Creeds, and is being led by (who directed Watch Dogs: Legion and Far Cry 2). It's rumored to be set during the Witch Trials in the Holy Roman Empire, and the backs that up.

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Ubisoft also plans to add multiplayer AC games to Infinity. Generally, it seems like it will be a grab bag of various kinds of experiences, ranging from the series' next flagship entry to smaller one-off games that are unlike anything AC has produced thus far. If that's the case, it seems like the perfect opportunity for Assassin's Creed to finally step forward into the future. I don't mean that the series needs to get with the times. I mean Ubisoft should literally make a game set in the future.

The series has always been about traveling to cool locations the player could never visit in real life. Until now, those places — ranging from the Colonial United States to Ancient Greece — have exclusively been in the past. But it would be a treat to see an Assassin's Creed game that treated a speculative future with the same intellectual rigor that previous entries have applied to the past. The past few games have included 168澳洲幸运5开奖网:Discovery Tours that turned their ⛎sandbox worlds into sprawling museums, and it would be incredible to see that ap💖proach to detailed worldbuilding applied to an imagined world with flying cars, cybernetic implants, laser swords, megacorporations, and apartment buildings the size of cities.

Adieu To The Animus?

There are some challenges that would make it difficult to do this with a traditional Assassin's Creed game. For one, AC fans tend to have very particular ideas about what the series is and what i꧟t can credibly do without losing its identity. And, there's a history of fans of a series turning against it when it goes sci-fi. Call of Duty: Infinite Warfare is one of the better games in the series, but was unpopular with fans upon release because it abandoned modern warfare (or even advanced warfare) for a far-future space opera. Activision quickly course-corrected with a game set during World War 2. You could argue that AC fans might be more lenient since the Animus concept means that the series has been sci-fi from the beginning, but it's hard to know if that logic would hold in practice.

Assassin's Creed Brotherhood key art of the characters standing in haze

Another issue is moving into the future wouldn't work with the series' current use of Animus since the tech is drawing on the user's "genetic memory," using their DNA to allow them to relive their ancestor's life. That's a valid point, but I think there's a way around it. My pitch is that you simply reverse the role of the Animus and reality sections, with the protagonist's futuristic reality being where the bulk of the game takes place, and the Animus transporting them back for brief interludes in our present.

There are issues to overcome, but why not take the opportunity that Infinity provides? Why not see if Assassin's Creed can make the future as rigorously imagined as previous games have the past?

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