This article contains spoilers for Alan Wake 2: The Lake House.
168澳洲幸运5开奖网:Alan Wake 2: The Lake House is the most pointed critique of generati෴ve AI that I've seen in a video game, and ye🌜t it doesn't ever mention AI. As the DLC begins, Federal Bureau of Control agent Kiran Estevez — introduced in the base game — returns to Bright Falls to investigate the titular facility, a brutalist bunker that serves as the FBC's HQ while it investigates the Altered World Events at Cauldron Lake.
The operation is overseen by Jules and Diana Marmont, a bickering married couple who have been driven apart by envy and ego. Diana heads up The Lake House' research while Jules handles the business side, which leads to Diana resenting Jules for getting "any credit" when she's the one heading u✅p the actual scientific work.

If You Like Alan Wake 2's Brand Of Supernatural Horror, You Must Watch Longlegs
T🦄he hit film has a lot in common with Remedy's surreal survival horror game.
The Lake House Attempts To Harness The Power Of Art Without Artists
Given that this is the 168澳洲幸运5开奖网:Remedy Connected Universe, that scientific work actually straddles the supernatural and the ineffable power of human creativity. The AWE at Cauldron Lake responds to art, specifically pages from Alan Wake's writing. So, at The Lake House, the Marmonts are experimenting with what, exactly, they can use to get a reaction from the lake. Wi♈ll it respond to other forms of art, like painting? The Ma🌞rmonts tried that and, to put it mildly, it didn't go so well for the painter.
No, Alan Wake's writing seems to be most effective for some reason. So, in an effort to get more of that good, juicy, knock-off Stephen King, th⭕e Marmonts feed all of Wake's writing into a computer program, then train the machine to reproduce Wake's style of 💮prose. A document you find explains the process:
“The page must accurately mimic the typical content of Wake's writing, using pages in the Lake House's possession as reference. Once pages are graded, they will be fed into the algorithm as preferred reference material, thus continuously refining the writing produced by the ATDs until they can produce near-identical stories to Alan Wake. Oꦫnce that is achieved, we will provide instructions to the ATD on wha💛t to write, effectively gaining control of Wake's ability to link with the Shadow's power.”
This is, essentially, how programs like ChatGPT work, culling all of the internet's published works fo🔜r material, digesting the relevant bits to answer your query, then excreting it out in stilted prose. Alan Wake, like any artist writing in the age of AI, has not given consent to have his work used in this way, and would have a good case against the Marmonts if he could ever escape the Dark Place.
The Marmonts Fed Reams Of Alan Wake's Writing To A Computer Program
As the Marmonts begin the♋ir experiments, the computer doesn't seem to understand Wake's writing at all. It spits out lines upon lines of words like “dark” and “trees” repeating ad nauseam, without any meaning. With prompting, the researchers are able to shape this into something resembling trade paperback prose, but it still isn’t even on the level that a C-tier genre writer could produce. In the next round, the prose regresses.
Turning writing into a tool to accomplish a utilitarian task, rather than art that enriches its audience and serves as a means of self-expression for its creator, is a recurring theme in The Lake House. You repeatedly pass by a projector displaying a video where Diana Marmont reads and attempts to find clues in pieces of Wake’s writing. One of them nails AI — and more broadly, the modern media ecosystem that values art as content for streaming services and nothing more — to the concrete wall. “The truth was controlled here," she reads.ღ "The art was not art. Just content for 🍒the experiment.”
Games take so long to develop that I get a small thrill from big-budget games managing to work in an of-the-moment reference — like 168澳洲幸运5开奖网:Assassin’s Creed Valhalla name dropping Covid in a document just nine months a💎fter lockdowns started — but it’s easy to artlessly parody modern culture without landing any decisive blows. Borderlands 3 portraying its villains as influencers who used their 𒉰fame to become cult leaders was an interesting choice, but the execution was as broad as Borderlands tends to be, and the game failed to be incisive.
Alan Wake 2, though, doesn’t mention AI or streaming culture, but lands a heavier hit. It understands the mentality animating the executives pushin🧸g this technology and satirizes that mindset, presenting The Lake House's leaders as soulless ghouls who have lost touch with their humanity.

Alan Wake And Control's Adaptations Need To Use The Original Actors
If one more person fan▨casts Jared ✱Leto as Alan Wake, I will scream myself to death.